EDUCATIONAL GAME FOR FORESTRY : Creating Unity 3D Game
Solomon, Finnan (2018)
Solomon, Finnan
Lapin ammattikorkeakoulu
2018
All rights reserved
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201802152497
https://urn.fi/URN:NBN:fi:amk-201802152497
Tiivistelmä
This project was part of the Äkräs mini-game development project. It aimed at developing an enjoyable educational game for the children and the young society of Finland. The objective was also to create and raise awareness of the forest sector and the various business opportunities it offers.
The Unity game engine was used for developing the game, and it was another objective to learn the process of building a complete game using Unity. Moreover, the spiral software development model was used during the development process, and GitLab was used as a version controlling system.
The end result of this project was a forest themed fully playable demo version game. There will be further development in the future for the game to be released in the Äkräs mini-game website. Furthermore, this thesis described the implementation process in detail that can be used as a resource for a Unity engine based development.
The Unity game engine was used for developing the game, and it was another objective to learn the process of building a complete game using Unity. Moreover, the spiral software development model was used during the development process, and GitLab was used as a version controlling system.
The end result of this project was a forest themed fully playable demo version game. There will be further development in the future for the game to be released in the Äkräs mini-game website. Furthermore, this thesis described the implementation process in detail that can be used as a resource for a Unity engine based development.