Uusimmat viitteet

  • Using Tilt-Gesture of Mobile Phone as a Game Controller: User Experience Evaluation 

    Gebremariam, Lily (Metropolia Ammattikorkeakoulu, 2017)
    The purpose of this final year project was to execute an experiment on using tilt-gesture of mobile phone as a game controller on large screen in a public setting. Overall user experience regarding interaction technique ...
  • Merger of Digital Journalistic Archives 

    Tuominen, Joonas (Metropolia Ammattikorkeakoulu, 2017)
    The object of this thesis is to document the project of designing and carrying out the transfer and merger of the contents of a digital journalistic archive with another digital archive. A proper archive of published ...
  • Vlog as a Branding Tool : How to Build a Brand with a Video Blog in Social Media 

    Kim, Daeun (Metropolia Ammattikorkeakoulu, 2017)
    The purpose of the final year project was to examine how a video blog can help to build a brand and impact consumer engagement in social media. The goal of the project is to determine the possibility of a video blog channel ...
  • Isomorphic JavaScript and MeteorJS 

    Ashraf, Waqar (Metropolia Ammattikorkeakoulu, 2017)
    This study was written to give a brief introduction of isomorphic JavaScript and MeteorJS platform. First, the basic concept of isomorphic JavaScript and how it is revolutionizing modern web applications is explained. How ...
  • Correspondence analysis as a service 

    Kemppainen, Ville (Metropolia Ammattikorkeakoulu, 2017)
    Correspondence analysis is examined and demonstrated in this thesis from the viewpoint of service development. Traditionally correspondence analysis has been manual, the procedure varying due to source data formats varying. ...
  • Company communication plan for customer projects 

    Rahnama, Banafsheh (Metropolia Ammattikorkeakoulu, 2017)
    The purpose of this thesis was to enhance the communication method of a software company that is specialized in creating web-based interactive educational applications. The aim was to create transparency with both internal ...
  • Forming a Digital Marketing Plan For a Start-up Brand 

    Muhonen, Tania (Metropolia Ammattikorkeakoulu, 2017)
    Globalization, general access to internet and the wide spread of digital devices have made digital marketing a huge business. Compared to classical media forms like print, digital field offers lowered costs and precise ...
  • Level Designing in Game Engine 

    Dang, Trung Le (Metropolia Ammattikorkeakoulu, 2017)
    Level designer is an important position in game development process. However, it requires expertise, which only can be adopted through work experience. The goal of this project is to create a quality product using Unreal ...
  • Lääkekasvatuspeli 

    Hurme, Ville (Metropolia Ammattikorkeakoulu, 2017)
    Insinöörityön tarkoituksena oli suunnitella ja toteuttaa lääkekasvatuspeli osana Metropolia Game Studion projektia. Projekti toteutettiin lääkealan turvallisuus- ja kehittämiskeskus Fimealle. Projektissa selvitettiin ...
  • Blender in architectural modeling : Case: Modeling of Kalevalatalo 

    Nykänen, Sami (Metropolia Ammattikorkeakoulu, 2017)
    The goal of this Bachelor’s thesis was to study the open-sourced 3D-modeling software called Blender, and how it is suited for architectural modeling. Blender will be compared to other well-known CAD-software, and the ...
  • Using Social Media at a Radio Station 

    Karttunen, Susanna (Metropolia Ammattikorkeakoulu, 2017)
    The purpose of this thesis was to examine the relationship between social media and the radio and discuss the role of social media both as a radio station’s publishing platform and listeners’ contacting channel. The ...
  • Mobile solution for gas price collection : Based on data from a Finnish gas price website 

    Kuvshinov, Kirill (Metropolia Ammattikorkeakoulu, 2017)
    This project claims to address the common problem of providing drivers with actual gas prices. No app studied seems able to retrieve today’s gas data only and show them in a user-friendly fashion. Some include earlier data, ...
  • Defining microinteractions: animation in UX 

    Lomakina, Maria (Metropolia Ammattikorkeakoulu, 2017)
    This paper discusses the topic of animation in User Experience design and what motion designers can learn from Disney’s principles for animation. Moreover I will try to recognize when and how motion touches the emotional ...
  • Designing UI/UX for the colorblind users : Optimization of a touchscreen application 

    Della Valle, Julien (Metropolia Ammattikorkeakoulu, 2017)
    The purpose of this thesis was to analyse the accessibility for the colorblind people in UI/UX and to optimize the application on the touchscreen display on the frescoes in the National Museum of Finland. That was the ...
  • Videos Production for Flipped Classroom : A Guide for Teachers 

    Neaupane, Deepak (Metropolia Ammattikorkeakoulu, 2017)
    Flipped classroom model is a new teaching technique which allows students to take the lectures at home by watching the videos recorded by their teachers. The videos can also be recorded by other experts in the field. Since ...

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