3D Modeling Optimization for Multimedia Production
Malta de La Plata, Bruno (2013)
Malta de La Plata, Bruno
Metropolia Ammattikorkeakoulu
2013
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201305148258
https://urn.fi/URN:NBN:fi:amk-201305148258
Tiivistelmä
This thesis is a research project on the similarities and difference in 3D modeling and optimizations for different sectors of multimedia. The purpose of this project is to analyse three different areas, and carry out a project for practical comparison purposes with the creation of a 3D model using different methods of modeling and optimization. The methods used in this project is a workflow step by step process of production, for later comparison and analysis.
The result of this project was the creation of an optimized model for game production, the methods used at modeling pipeline and the comparison between different sectors of Multimedia illustrate the similarities and differences in modeling optimization between these sec-tors. This project is created to illustrate paths taken for modeling optimization in the biggest sectors of 3D production, with comparative results and analysis.
The result of this project was the creation of an optimized model for game production, the methods used at modeling pipeline and the comparison between different sectors of Multimedia illustrate the similarities and differences in modeling optimization between these sec-tors. This project is created to illustrate paths taken for modeling optimization in the biggest sectors of 3D production, with comparative results and analysis.