Theseus - Selaus asiasanan mukaan "computer games"
Viitteet 21-40 / 91
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Creating a 2D tower defend game : Developed with unity game engine
(2021)The topic of this thesis was to create a 2D tower defend game using Unity game engine. Unity has been constantly updating its version with new features for game development, making it easier for beginner to approach the ... -
Creating a 3D environment using Unreal Engine 5.1
(2023)Opinnäytetyön tavoitteena oli toteuttaa peliympäristö Unreal Engine 5.1 -pelimoottorissa. Tarkoituksena oli käyttää erilaisia metodeja pelivalmiiden 3D-mallien luomiseen, selvittää eri tapoja niiden optimointiin sekä ... -
Creating a beta version 2D Endless Runner game with Unity
(2024)This project aims to develop a 2D side-scrolling endless runner using the Unity game engine, while having a focus on gaining experience in the C# programming language and game development process. The project covers the ... -
Creating a hovercar racing game with Unreal Engine
(2024)The reason for choosing the game as the subject of my thesis was the fact I was already working on it during my studies. This meant it was a convenient way of combining work and school into one project. I also see this ... -
Creating a Multiplayer Game Level and Applying User Feedback to Improve the Product : source 1 Hammer Editor and Halo Infinite Forge
(2024)Opinnäytetyössä tutkittiin, mitä moninpelikentän suunnittelu on, miten moninpelikenttä luodaan ja miten käyttäjien palautetta voidaan käyttää kentän parantamisessa. Työlle ei ollut kolmannen osapuolen toimeksiantoa, vaan ... -
Creating a Video Game Character Design Workflow: a literature review on the theories and methods used by professionals in video game character design
(2023)With the increases in processing power and advancements to game engines, the developers designing video games have been presented with unparallel opportunities. To utilize these opportunities, character designers should ... -
Creating a video game tutorial
(2024)Opinnäytetyön aiheena oli videopelien tutoriaalit. Tarkoituksena oli tutkia, miksi tutoriaali on tärkeä ja miten luodaan hyvä tutoriaali. Lisäksi työssä parannettiin olemassaolevan pelin tutoriaalia. Aluksi työssä ... -
Creating foliage for video games
(2023)The objective of this thesis was to focus on different ways of creating foliage for video games using Blender as the modeling tool and Unreal Engine 5 as the game engine. Additionally, the thesis covers the material creation ... -
Design in Games : game design and how does design affect the perception of the game?
(2022)Game design is a very important part of the game development process. Creation of game content, bringing it into technical compliance. The study of the features of game design and its impact on the perception of the player ... -
Designing a combat system for 3D video game : project: Ripple in Dimensions
(2022)The idea for this thesis came from the need of designing a fun, functional and unique combat system for a game project, Ripple in Dimensions. The initial research revealed that combat systems are not a well-researched topic ... -
Designing and creating a deckbuilding game
(2024)Opinnäytetyöprosessissa suunniteltiin ja toteutettiin prototyyppi pakanrakennuspelistä. Työ koostui sekä teoreettisesta osasta, jossa käsiteltiin pelien tärkeitä ominaisuuksia, että käytännöllisestä osasta, jossa esitellään ... -
Developing a 2D Platform Endless Runner game with Unity Engine
(2023)The topic of this Bachelor’s thesis is about the making of a 2D platform endless runner game using the Unity Engine. This thesis involves the designing and developing of various aspects of the game, including level design, ... -
Developing a 3D mesh deformation shader in Unreal Engine 5
(2024)The thesis examined the Unreal Engine 5 game engine (UE5), its purpose and use cases. The goal was to develop a deformation shader system for 3D models using Unreal Engine. The development process aimed at making the system ... -
Developing a 3D zombie survival run game with Unity
(2023)The aim of this project was to learn how to create a 3D game with Unity, see the workflow, and learn the different steps and mechanics of the Unity environment. The goal was to create a zombie survival game, in which ... -
Developing a turn-based strategy game on unity engine
(2021)The objective of this thesis was to develop a turn-based game for personal computers using the Unity game engine with the C# programming language. The game offers simple strategic gameplay where the player acts in the role ... -
Developing a Visual Novel Framework for Roleplaying Games
(2021)Videopelin mekaniikkojen ja käyttöliittymän kehittäminen Ren'Py pelimoottorin kanssa. -
Developing an online multiplayer game in Unity
(2023)The objective of this thesis was to examine the tools and methods for multiplayer game development offered by the Unity game engine – one of the most popular game engines currently on the market. Only tools provided by ... -
Developing Tools for Audio Visualization and Data Sonification in Unreal Engine 5
(2023)This production-based thesis was aimed at exploring the possibilities of implementing audio visualization and/or data sonification in video games using Unreal Engine 5. In the first part of this thesis, an overview of ... -
Echoes of dread : an analysis of sound elements in underwater horror games
(2024)This thesis examines how underwater environments in horror games have been illustrated through sound and is exclusively based on the ambience, sound effects and dialogue processing present in the games analysed. Since ...Rajoitettu käyttöoikeus / Restricted access / Tillgången begränsad -
Efficient texturing techniques for game environment art
(2022)An environment artist’s role in the game industry requires them to combine their artistic skills with technical knowledge about the best performance practices and to do this under quick turnaround times and deadlines. This ...


















