Theseus - Selaus asiasanan mukaan "audio design"
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Audio production and implementation for indie game
(2022)The purpose of this thesis was to gather information about the different techniques related to audio production and implementation in a small-scale indie game project using the audio middleware Wwise. The analysis was based ... -
Crafting Desolation: Designing Post-Apocalyptic Soundscapes Using Audio Synthesis
(2023)This thesis examines whether audio synthesis is a worthwhile method of designing soundscapes for post-apocalyptic fiction. Its theoretical part covers three subject matters: soundscapes and their elements, the effects of ... -
Creating a Rhythm Audio Game
(2021)Äänipelit – toisin kuin videopelit – ovat yleensä luotu näkövammaisille pelaajille ja ovat näin täysin pelattavissa ilman visuaalista stimulusta. Äänipelit ovat pelien monimuotoinen sektrori, jolla ei ole selkeästi määriteltyä ... -
Creating a systematic management tool for game sound design process
(2024)This thesis explores the construction and use of a structured process management tool to create a game sound design process. The tool is a step-by-step guide to construct the backbone of the design and production of game ... -
Echoes of dread : an analysis of sound elements in underwater horror games
(2024)This thesis examines how underwater environments in horror games have been illustrated through sound and is exclusively based on the ambience, sound effects and dialogue processing present in the games analysed. Since ...Rajoitettu käyttöoikeus / Restricted access / Tillgången begränsad -
Leveraging immersive audio production techniques to enhance cultural and historical understandings in a museum setting
(2022)This thesis investigated how audio post-production techniques that have been proven successful for film and TV can be applied to producing VR and AR experiences that use immersive audio to support cultural and historical ... -
Sonic alchemy : the art of crafting game audio without recording
(2024)Sound design is a growing industry with increasing levels of competition. The process of recording has always been seen as an integral part of sound design. However, less attention is drawn into other parts of the process, ... -
Sound design in contemporary circus
(2024)This thesis explores the subject of sound design within contemporary circus, emphasizing theoretical foundations and practical applications. The purpose of this study was to examine key concepts and techniques in sound ... -
Storytelling through game audio : case Juuret
(2021)Peliaudio on tärkeä osa pelikehitystä. Oikein käytettynä se auttaa pelimaailmaan uppoutumisessa ja uskottavien pelimaailmojen rakentamisessa. Silti se jätetään usein pienelle huomiolle ja huono peliaudio voi pilata hyvänkin ... -
The importance of audio in immersive media and horror
(2024)Music and sound are an essential part of media, be it movies, TV shows or video games. As computers have become more powerful and new technologies have been developed, the worlds created with sound have become ever more ... -
Use of procedural audio in Unity
(2021)The objective of this study was to investigate procedural audio as a sound design tool in Unity. Procedural audio, which means real-time sound synthesis, is put into context with other sound design techniques and compared ...









