Theseus - Selaus asiasanan mukaan "horror games"

    • Building atmosphere in a horror game through environment design 

      Vorobeva, Ekaterina (2024)
      The primary feature of horror games is the sense of dread that is induced in the player in various ways. One of these methods is immersing the player in the game's setting, which is facilitated by creating an oppressive ...
    • Creating a Rhythm Audio Game 

      Soikkeli, Janne (2021)
      Äänipelit – toisin kuin videopelit – ovat yleensä luotu näkövammaisille pelaajille ja ovat näin täysin pelattavissa ilman visuaalista stimulusta. Äänipelit ovat pelien monimuotoinen sektrori, jolla ei ole selkeästi määriteltyä ...
    • Creating an effective atmosphere for a horror game setup 

      Allen, Antti (2021)
      Tämä opinnäytetyö tutkii miten luoda toimiva tunnelma ja peliympäristö kauhupeliin. Opinnäytetyön tutkimuksessa käydään läpi taustatutkimusta ja tarvittavia metodeja toimivan kauhupelitunnelman luomiseen. Kirjoittaja on ...
    • Game Graphics: Achieving the Goals of Pre-production 

      Kilpeläinen, Riikka (2020)
      The purpose of this thesis was to study the tools and workflows used in pre-production in video game development from the perspective of the art team. In the final part, this theory is put into use as the plans for executing ...
    • Horror in escape rooms : how to build an atmosphere and design puzzles 

      Sauerland, Veera (2022)
      The goal was to gather information to get unique and theme-suitable puzzles into the new escape room game, to create an atmosphere of horror and provide new experiences for the players. Examples were gathered by benchmarking ...