Theseus - Selaus asiasanan mukaan "online communities"
Viitteet 1-20 / 30
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Adapting to the hybrid model Clubhouse: digital inclusion of Finnish Clubhouse members during the COVID-19 pandemic
(2022)The contact restrictions during COVID-pandemic accelerated the digitalization of operations in organizations, increasing the importance of the computer skills of the people involved. Clubhouse communities promoting individual ... -
Building an online community on Instagram: Hausinki
(2022)Online communities are virtual spaces where people share knowledge and experiences. Some of their values are trust, empathy, and support. That is why these communities can even influence the decision-making process. Due ... -
Content marketing on social media : for Coin98 Wallet
(2021)The objective of this thesis was to create development proposals for the commissioning company regarding their current content on social media platforms by defining three main factors: the target audience, the suitable ... -
Developing a Content Strategy to optimize online community building for Bonic Fashion Oy
(2023)Interest in sustainable fashion among consumers and the growth of the sharing economy have created a big opportunity for the clothing rental industry to compete with fast fashion. This Bachelor thesis explores the ways of ...Rajoitettu käyttöoikeus / Restricted access / Tillgången begränsad -
Developing a YouTube channel for an entrepreneur
(2023)YouTube is one of the most popular social media platforms people use to watch and share online videos, and it is an excellent opportunity to generate revenue. This thesis aims to present ways video creators can develop ... -
Discussion and guidelines about using tiktok to stimulate creativity in the classroom: a study of high school peruvian teacher´s perceptions and opinions in the framework of their education for work classes
(2022)Tiktok is an interactive social media for sharing and creating short videos that appeal to many teenagers (Hayes et al., 2020). For this reason, it has become a learning window, which some school teachers take advantage ... -
ESGE's journey. Developing esports Kymenlaakso. Lessons learned and future ambitions
Xamk Inspiroi 44 (Kaakkois-Suomen ammattikorkeakoulu, 2022)The ESGE project has come to an end. It’s been quite a ride! When we started in late 2019, we could only imagine small parts of what actually might happen. Now in 2022, we can be grateful about the many different projects, ... -
External Viewpoint: The Best Practices to Build an International B2C Online Brand Community
(2021)This Bachelor's thesis is a research-based study on the best practices to build an international B2C online brand community. The study is conducted by reviewing recent literature on the topic, interviewing business ... -
Gaming Communities
(2022)In this thesis, the author shares how different types of games have different kinds of communities with the aim of showing gamers and non-gamers alike how gaming communities can affect a person’s life. The commissioning ... -
Global Virtual Team: Situational Analysis according to present context
(2021)The thesis is related to global virtual team and situational analysis in according to present context. It tries to explore challenges of it and possible solution to overcome from it. It has presented importance of leadership, ... -
Important Aspects in Web Design - Case Study: A Website for the Jewish community in Finland
(2023)The purpose of this research was to understand how to create a website that is attractive and engaging to viewers. Since there are many design elements and many different approaches, it is easy to get confused in your ... -
Improving a live streamer’s community’s engagement with use of blockchain applications: development project for Juffu Streaming
(2021)This development project thesis investigated how blockchain applications such as Proof of Attendance Protocol (POAP) could be used to improve engagement for a live streamers’ community. The main objective was to design a ... -
In digital word-of-mouth we trust? : consumer attitudes towards sales and marketing content posted in community-level Facebook groups
(2022)This thesis sets out to investigate consumer attitudes towards community-level Facebook noticeboard groups and subsequently, determine the value of these groups to tech-averse micro- enterprises who rely heavily on offline ...Rajattu käyttöoikeus / Restricted access / Tillgången är begränsad -
Learn and use API : Facebook API
(2022)Facebook API is a platform that allows programmers to easily connect applications to Facebook. Programmers (app creators) can use the API to obtain information about Facebook users, groups, photos. In addition to Facebook, ... -
Learning Scoop - Drawing a plan for an online customer community to share service creation and development
(2022)This thesis was commissioned by Learning Scoop, a Finnish education firm that has struggled to understand its global costumers’ needs and is open to any suggestions that may address this long-standing issue. As a result ... -
Live streaming for individuals and Businesses; Case study of E-sports as a game platform
(2023)The thesis examines the beginnings of live streaming and shadowing, as well as the many live streaming platforms that are currently in use, e.g., Facebook, Wowza, and Twitch, in addition to the necessary hardware and ... -
Online brand communities in China: an empirical investigation on value co-creation and brand loyalty
(2022)This paper explores the application of online brand communities in China with a particular focus on how Western companies may use them for cultivating brand loyalty, generating positive word-of-mouth and driving innovation ... -
Online Brand Communities: Drivers and Barriers of Participation
(2024)The online audience has become an important factor to be considered by different types of organizations. With the digitalization trend covering almost all spheres of human activities, there is a growing interest in the ... -
Online identity in VRChat
(2023)This study delves into the author's long-standing fascination with social virtual reality and online identity, shaped by personal experiences spanning over 4000 hours in VRChat. The immersive nature of virtual reality, ... -
Online unease affordances on Tumblr - creating compelling internet narratives
(2023)The age of the internet has spawned a unique platform for hosting various creative projects in a way that traditional methods cannot achieve. It has been especially popular as a medium for creations utilizing the themes ...

















