Theseus - Selaus asiasanan mukaan "rooms"
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Developing the room experience. Case: Scandic Hotel Laajavuori
(2023)The aim of the thesis was to map out the customers room experience in Scandic Laajavuori. The thesis was development research with the purpose to point out elements to be development points in the room experience. Scandic ... -
Horror in escape rooms : how to build an atmosphere and design puzzles
(2022)The goal was to gather information to get unique and theme-suitable puzzles into the new escape room game, to create an atmosphere of horror and provide new experiences for the players. Examples were gathered by benchmarking ... -
Nurses’ Experiences with Inpatient Care in Single-Bed Rooms: Literature Review
(2020)Hospital patient wards were increasingly abandoning multi-bed Nightingale wards for sin-gle-patient rooms layouts. Previous studies pointed to the benefits of single-bed hospital rooms for patients. Less research was done ... -
Re-Amping Drum Room : Reinventing Space Around Drums in Stereo Mix by Recapturing Drums
(2020)Needs of a band for a recording session can be in contradiction with the environment they are working in. Lively large room could aesthetically give more desirable drum sound for the record at hand, but the band and their ...



