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Improving the visually impaired tourists' experience in Helsinki
(2019)
This Bachelor’s Thesis is about accessibility in travel destinations from the perspective of visually impaired tourists. It has two core sections; theory and research which are used to map out different ways in which ...
Mobile game development for blind and visually impaired audience : case: AudioWizards
(2020)
Opinnäytetyön tavoitteena on esittää selkeä kuva siitä, mitkä keinot ja toiminnot ovat tarpeellisia toimivan pelin kehittämiseksi sokeille ja näkörajoitteisille. Tuotekehitysmallit tuodaan esille käytännössä AudioWizards ...
LIFE - Learning Is for Everyone. Universal Design for Learning in practice
(Laurea-ammattikorkeakoulu, 2024)
This publication was implemented in connection with the Finnish National Agency for Education-funded Oppiminen kuuluu kaikille (Learning is for Everyone) training module organised in 2023. The training module consisted of ...
Inclusive and accessible travel: Case Finnair Oyj
(2019)
This thesis aims at highlighting perspectives that are essential for organising services for air travel passengers with reduced mobility (PRM) and passengers with other disabilities. The focus is to understand the challenges ...
Investigation of embedded safety software in the safety market : accessibility, learnability, and usability of each software
(2019)
Schneider Electric Automation GmbH:lle tehty opinnäytetyö koostui kahdesta osasta. Ensimmäisen osion tavoitteena oli luoda arviointilomake, jolla arvioidaan markkinoilla olevien koneturvan ohjelmointiohjelmistojen ...
Accessibility Testing Opportunities in Web Development
(2020)
Web accessibility has quickly become an important topic among creators and maintainers of websites, since new laws on web accessibility have been passed around Europe imposing accessibility requirements on many websites ...
User-oriented design of accessible smart home solutions
(2020)
Accessibility, user-oriented design, and ethics often go hand in hand, especially in the field of health care technology. This work examines the aforementioned themes through practical examples of typical user experience ...
Functionality improvement of audio game engine IMAGE and proof of concept of Music Maze
(2019)
myTrueSound is a Turku-based startup developing phone audio games for the blind and visually impaired. Additionally, the company is developing its own game development tool, based on game engine Unity.
The aim of the ...
Accessibility in UX Design: principles for creating accessible digital products
(2023)
The diary-format thesis describes a daily job and responsibilities of a Junior User Experience (UX) Designer, on early stages of their career in IT industry, working in one of the biggest Nordics technology companies, ...
Understanding the Challenges of Web Accessibility Implementation in the Digital Era
(2023)
In this thesis, we gave an overview of the current Web accessibility standards, principles, and guidelines, viewed their compliance, and its relationship with Usability, and finally discussed the challenges and solutions. ...








