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Issues of UX design for elderly people with MCI and dementia
(2022)
Internet users with disabilities are facing difficulties due to irresponsible and inaccessible web design. When web content accessibility requirements are applied to a site, the number of possible viewers who can successfully ...
Building mobile user interface by applying design principles
(2022)
The purpose of this thesis is to develop a mobile user interface applied design principles and enhances user perceptions of quality. Six design principles are mentioned in this research paper, which are Visual hierarchy, ...
Implementation of log collection pipeline and visualization for a CI/CD environment
(2022)
The goal of the thesis was to create a log collection pipeline for a continuous integration environment. The unified logging layer would collect logs from servers running containerised software tests on embedded Linux ...
Application of digitalization and technology in developing digital marketing for the e-sports industry in Vietnam
(2022)
The E-sports industry is being developed all over the world and has become one of the most iconic industries in many countries, and Vietnam is one of them. However, the perspective of e-sports in Vietnam could be more ...
Automatic attendance system in the workplace based on face recognition in Real-Time using the Principal Component Analysis method and Eigenface technique
(2022)
As attendance is a necessary activity for every company to determine the working time of an individual, many attendance methods have since been developed to meet the needs and be widely applied, such as PIN codes, fingerprints, ...
Monetization of an individual skill : self-employment as an artist
(2022)
The purpose of this study was to explore individual monetization and the self-employment that could be gained through such endeavours. The end goal was to provide guidelines for people striving to make financial gain through ...
Researching e-commerce payment methods in Vietnam’s market
(2022)
E-commerce in recent years is a popular platform not only because of the variety and convenience in finding what you need quickly, but also because of its superior payment method that helps Users can easily buy the necessary ...
eSports : from a competition to a billion-dollar industry : Tencent Ltd case study
(2022)
The goal of this paper is to explore the potential for eSports to become a billion-dollar industry through its growth as a competitive form of entertainment.
In order to achieve this objective, this paper will examine ...
Improving the outcomes of collaborative projects through automated team design : case: LAB University of Applied Sciences
(2021)
The study proposes a model solution for team design in higher education. The case study is LAB University of Applied Sciences. The solution aims at improving the outcome of teamwork in the context of collaborative projects ...
Finalize admin UI & backend for a web application with PHP as event managing and scheduling system : case company : company X
(2021)
This study is based on a course named Real-life IT Project. The object of the course was for students to gain experience in working on a technical project in a formal business environment, in addition to academic practice. ...








