Haku
Viitteet 20291-20300 / 21320
Choice Architecture Cueing to Healthier Dietary Choices and Physical Activity at the Workplace: Implementation and Feasibility Evaluation
(MDPI, 2021)
Redesigning choice environments appears a promising approach to encourage healthier eating and physical activity, but little evidence exists of the feasibility of this approach in real-world settings. The aim of this paper ...
Cumulative physical workload and mobility limitations in middle-aged men and women : a population-based study with retrospective assessment of workload
(Springer, 2019)
Purpose: To assess the association between exposure to physical workload throughout working life and risk of mobility limitations in midlife in a population-based Danish cohort.
Methods: The study was cross-sectional ...
Arts-based methods as pedagogical tools in the HEISE project
(International Conference of Education, Research and Innovation, 2018)
In this article, we describe how arts-based methods are used in different stages of the teaching and learning processes in the courses Methodological Competence in Social Care Sector and Creativity and Activity-Based Methods ...
The Will to Use Social Media in Crisis Communication in the European Union Area
(IARAS, 2017)
In this study we asked how people who are moving can get information about crises by mobile technology and whether there could be some solution(s) to improve the sharing of information via social media during crises. We ...
Living Labs and Crowdsourcing
(Talent First Network (Carleton University), 2013)
Welcome to the December 2013 issue of the Technology Innovation Management Review. This month’s issue includes articles on the themes of Living Labs and Crowdsourcing, and it is my pleasure to welcome back our guest editors, ...
Self-Certified Sickness Absence among Young Municipal Employee : Changes from 2002 to 2016 and Occupational Class Differences
(MDPI, 2017)
We examined changes in self-certified, one-to-three day sickness absence (SA) among young employees from 2002 to 2016 and the magnitude of occupational class differences during that period. All 18–34-year-old employees of ...
Open Badges : Experiences From a Game Development Skills Open Badge Co-Creation Process
(Academic Conferences and Publishing International Limited, 2018)
Both the game industry and game education have developed enormously during the past ten years in Finland. However, the skills and competences needed for employment in a game company are only partially provided by the formal ...
Towards Comprehensive Security Related Pedagogy : An Approach to Learning and Resilience
(Science and Technology Publications, 2016)
The indent of this study is in progress of comprehensive security related pedagogy in the forms of national-international information sharing and knowledge management with the shared policy developing, collaboration in ...
Regional Development : Four Perspectives of Interactions of Research and Development in University of Applied Sciences
(WSEAS Press, 2012)
There are three main statutory tasks for universities of applied sciences in Finland: 1) education; 2) research and development; and 3) regional development. In this continuum of research, the overall research ...
Visual research methods: Recognising the social identities and behaviour of non-smokers and smokers
(Wydawnictwo Akademii Ekonomicznej, 2021)
This article presents the visual research methods (VRM), a procedure containing an iterative
circle for detecting smokers and non-smokers among adolescents and young adults. Qualitative and quantitative approaches were ...









