Haku
Viitteet 1-4 / 4
Making a game character move: Animation and motion capture for video games
(2021)
The purpose of this thesis was to serve as an introduction and overview of video game animation; how the interactive nature of games differentiates game animation from cinematic animation, what the process of producing ...
Fun to Learn: Using Hello World() videogame to motivate children in learning code
(2021)
The videogame industry has grown rapidly in the last years to lead the entertainment
industry. In addition, considering how engaging videogames are, they have become tools
for a variety of means, even in the educational ...
Guide to Character Writing in Video Games
(2022)
The objective of this thesis was to research different character writing techniques and methods used in game design to create a handbook suitable for
game design. The thesis was created for a client, although the resulting ...
Enhancing learning of real-life skills with storyfication : in a video game context
(2022)
Storytelling has been an important part of human nature as long as humans
have existed. The story is quite often one of the most important parts of any
book, film, or video game. Storytelling, and more specifically, ...