Uusimmat viitteet

  • CONCEPT ART CREATION METHODOLOGIES : Visual Development of “Rock Boy” 

    Rässa, Julia (Kaakkois-Suomen ammattikorkeakoulu, 2018)
    Concept art is often mistakenly referred to as art that is created using the same principles as when creating 2D art assets or illustrations, despite concept art at its core being based in design. The objective of this ...
  • Photorealistic Texturing for Modern Video Games 

    Lappa, Damien (Kaakkois-Suomen ammattikorkeakoulu, 2017)
    Simulating realism has become a standard for many games in the industry. While real-time rendering requires considerable rendering resources, texturing defines the physical parameters of the surfaces with a lower computer ...
  • Macromanagement in RTS games : Emphasizing strategy over tactics 

    Riskas, Georgios (Kaakkois-Suomen ammattikorkeakoulu, 2017)
    Strategy games have been introduced to the public in many different forms and video game is no exception. Real-time strategy (RTS) has been amongst the most popular strategy subgenres. It has gone through many changes and ...