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Financial projection and monetization for a Free-to-Play Game

Hoang, Tran (2017)

dc.contributor.authorHoang, Tran
dc.date.accessioned2017-11-20T06:51:00Z
dc.date.available2017-11-20T06:51:00Z
dc.date.issued2017
dc.identifier.uriURN:NBN:fi:amk-2017111617237
dc.identifier.urihttp://www.theseus.fi/handle/10024/135372
dc.description.abstractThis thesis is written as a project for a commissioning company. As the company is producing an online game for smartphones, there is a need for financial projections and calculations to show if the game is as profitable as expected or not. The theoretical basis for this task is the accounting knowledge the author has acquired during the studies. The research method for this study is qualitative research using primary and secondary data. The thesis’s tasks include the search for information related to free-to –play games, financial targets chosen and calculations for numbers of users, costs, payback period and pricing for the game. The main outcome of this thesis is an Excel template for the company. The calculations show that the game is profitable and all the goals set are realistic; therefore, it is worth producing the game. As the game production is just at the beginning stage, all the numbers for calculations are predictions. Therefore,it is recommended that after the soft launch, the company can base on the customers’ reactions and modify the calculations if needed.en
dc.language.isoeng
dc.publisherLaurea-ammattikorkeakoulu
dc.rightsAll rights reserved
dc.titleFinancial projection and monetization for a Free-to-Play Gameen
dc.type.ontasotfi=AMK-opinnäytetyö|sv=YH-examensarbete|en=Bachelor's thesis|
dc.identifier.dscollection10024/269
dc.description.notificationThere is an Excel sheet with the calculations expressed in the thesis. The Excel sheet works as the template and the commissioning company can easily modify the numbers if needed and the results will be shown automatically.
dc.organizationLaurea-ammattikorkeakoulu
dc.contributor.organizationLaurea-ammattikorkeakoulu
dc.subject.keywordMonetization
dc.subject.keywordfree-to-play game
dc.subject.keywordpayback period
dc.subject.degreeprogramfi=Liiketalous, hallinto ja markkinointi|sv=Företagsekonomi, förvaltning och marknadsföring|en=Business Management, Administration and Marketing|
dc.subject.disciplineDegree Programme in Business Management


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