Haku
Viitteet 1-7 / 7
Huvia ja hyötyä pelien keinoin : työkaluja monialaiseen työskentelyyn, motivoivaan opiskeluun ja hyötypelien kehittämiseen
(Satakunnan ammattikorkeakoulu, 2020)
Mobiilipelit uudentyyppisenä kuntoutusmuotona muistihäiriöissä : tutkimusraportti
(Satakunnan ammattikorkeakoulu, 2014)
Langattomat teknologiat itsenäisen elämisen apuna : Wireless Technologies in Assisting Autonomous Living (WTAL) -hankkeen loppuraportti
(Satakunnan ammattikorkeakoulu, 2013)
Teknologia työkaverina : yhteisiä kokemuksia hyvinvointi- ja terveysteknologioista Satakunta DigiHealth -ekosysteemissä
(Satakunnan ammattikorkeakoulu, 2022)
Over-ground robotic lower limb exoskeleton in neurological gait rehabilitation : User experiences and effects on walking ability
(IOS Press, 2021)
BACKGROUND: Over-ground robotic lower limb exoskeletons are safe and feasible in rehabilitation with individuals with spinal cord injury (SCI) and stroke. Information about effects on stroke rehabilitees is scarce and ...
Modular smart furniture system for independent living of older adults : user experience study
(2020)
Background: The ageing of the population represents a significant challenge, however, it is
also a huge potential driver for innovation. Technology development capabilities are rapidly
increasing, which enables new, ...
Mobile Robots and RFID Technology-Based Smart Care Environment for Minimizing Risks Related to Employee Turnover during Pandemics
(MDPI, 2021)
During a pandemic, it is imperative that all staff members have up-to-date information on changing work practices in the healthcare environment. This article presents a way to implement work environment orientation amongst ...