Haku
Viitteet 1-9 / 9
Service Design of AR Mobile Application for a Museum/ Case Study “Aviation Museum”
(2021)
Augmented Reality (AR) technology offers a lot of potential to museums. A number of museums worldwide and in Finland, adopting AR technology, is constantly growing as it offers more opportunities to enlarge current exhibitions ...
User-centred Mobile Augmented Reality application’s concept evaluation. Case: Freshman App
(2019)
Mobile Augmented Reality applications have been making its impact on how people interact with the virtual and real worlds using their smartphones. Some of the most famous examples of good design MAR applications are ...
Technical Opportunities and Challenges in Mobile Augmented Reality Prototyping : CASE: Haaga-Helia UAS Freshman application
(2019)
The purpose of the thesis is to analyse the opportunities and challenges in MAR prototyping, through the case project HH Freshman. Although technological advances have made it easier to develop Augmented Reality applications, ...
Utilizing Augmented Reality as a B2C Marketing Tool in the Furniture Retail Industry
(2019)
This bachelor’s thesis studies the utilization of augmented reality (AR) as a business to consumer marketing tool in the furniture and home accessory retail industry.
The main purpose of this study is to be able to ...
Augmented Reality as an Appropriate Technology to Learn User Experience Design
(2021)
This thesis aims to research if AR can be an appropriate technology to learn UX design. The answer will be explored by building a mobile application with AR functions for UX design learners. This thesis will follow the ...
Building an Instagram Community to Boost Media Attention for a 3D Software Company. Case: Grib3D
(2019)
This Bachelor’s thesis is a project-based thesis. Through this project, the case company Grib3D, a 3D mobile modelling software company, is expected to gain a wider audience range through Instagram as a social media ...
HALO Avoin Ateljee – AR-teknologia kulttuuri- ja museotyön tukena
(2021)
Kehittämishankkeen tarkoitus on kehittää kunnallista kulttuuri- ja museotyötä uudistuvan AR-teknologian avulla. Hankkeeni taustalla on digitalisaation murros, jonka myötä lähes kaikilla suomalaisilla on käytössään oma ...
How to bring Virtual Reality to every home
(2023)
Virtual Reality (VR) has been around for longer than most would expect and has gone through many development stages, but it has not yet entered the mainstream and it’s still not yet fully understood by the masses. This ...
An Augmented reality concept for a restaurant’s menu based on existing user experience data
(2021)
Concept development is a product development stage that requires in-depth user research and analysis which helps to prioritize user needs and challenges. It is a development process that provides the basis in designing a ...








