"computer games" - Selaus asiasanan mukaan Opinnäytetyöt

    • A Comparison of Traditional Game Design vs. AI-Driven Game Design 

      Ennabili, Taha-Yassine (2023)
      Thе fiеld of vidеo gamе dеsign has еvolvеd significantly ovеr thе yеars, with traditional gamе dеsign approach bеing usеd to crеatе immеrsivе gamе еxpеriеncеs. Howеvеr, thе еmеrgеncе of artificial intеlligеncе (AI) has ...
    • Co-op split screen game with Unity 3d and Cinemachine plugin 

      Saarikalle, Pasi (2021)
      Opinnäytetyön tavoitteena oli tehdä niin sanottu jaetun näytön moninpeli, käyttäen pohjana Unity3d-pelimoottoria. Pelissä käytetään kameraominaisuuksissa vahvasti Cinemachine-nimistä lisäosaa Unitylle. Opinnäytetyön ...
    • Enhancing Tetris Gameplay with Deep Reinforcement Learning 

      Popek, Dawid (2024)
      This work's principal purpose was to create an artificial intelligence solution for the well-known Tetris game, which was totally constructed in C++ since there aren't many online resources in this subject. Furthermore, ...
    • Gaming Communities 

      Hohlfeld, Lena (2022)
      In this thesis, the author shares how different types of games have different kinds of communities with the aim of showing gamers and non-gamers alike how gaming communities can affect a person’s life. The commissioning ...
    • The psychological effects of video games : How game design influences players and buyer decisions 

      Komsi, Janne (2021)
      Video games have evolved significantly during the last decades. What once were simple interactive applications that filled the arcade halls and then came to home computers and entertainment systems, are now the highest ...
    • Virtual Reality Multiplayer in Unreal Engine 5 with C++ 

      Pennanen, Roope (2022)
      Opinnäytetyön tavoitteena on antaa käyttäjille perusohjeet virtuaalitodellisuuteen Unreal Engine 5:ssa. Työssä tehdään virtuaalitodellisuusympäristö, jossa ainakin kaksi eri käyttäjää pystyy olemaan vuorovaikutuksessa ...