"computer graphics" - Selaus asiasanan mukaan Opinnäytetyöt

    • Creating a game scene in Unity 

      Eräniitty, Saku (2020)
      Tämän opinnäytetyön tarkoituksena oli luoda yksinkertainen peliskene ilman pelattavuutta. Peliskenellä oli tarkoitus esitellä lukijalle peliskenen luonnin eri vaiheita ja aiheita, sekä auttaa lukijaa valitsemaan mitkä ...
    • Embedding of 3D objects into a video to demonstrate engineering projects, using match moving technology 

      Mindubaev, Mark (2021)
      The aim of the project was to show how a technology of embedding 3D objects into video used in the film industry, namely Match moving, can be used to demonstrate various engineering projects. As an example on how the ...
    • Exploring the Artistic Potential of Neural Style Transfer 

      Fallah, Nazanin (2024)
      This thesis explores the creative potential of Neural Style Transfer (NST), an advanced deep-learning method for producing new visuals. Combining material from one image with the creative approach of another well-known ...
    • Improving the game development process on Unreal Engine 5 

      Satalin, Anton (2024)
      The objective of this thesis is to reach a conclusion regarding whether game development needs optimisations or not. Reasoning behind is the author’s personal journey of figuring out how to optimise games himself and trying ...