- Selaus nimekkeen mukaan Opinnäytetyöt

    • Designing a civilisation mod that blends into Sid Meier's Civilization VI: Gathering Storm 

      Koskenkangas, Marjo (2019)
      Tämä opinnäytetyö dokumentoi sivilisaatio modin suunnittelun ja game design-dokumentin luomisen Sid Meier’s Civilization VI: Gatherin Stormiin. Tämän opinnäytetyön tarkoituksena oli selvittää kuinka sunnitellaan pelin modi, ...
    • Designing a game character costume concept for a medieval fantasy setting 

      Hirvonen, Alexandra (2023)
      The main objective of this thesis was to examine what to take into consideration when designing a costume concept for a character belonging to a medieval fantasy setting. The topic has been researched by examining ...
    • Designing a Game for Emergent Gameplay : Developing Gatedelvers 

      Paananen, Kalle-Eemeli (2020)
      Emergent gameplay can offer great benefits to a game’s design when used effectively. The objective of this thesis was to create a design tool for adding emergence to a game and then use that tool in order to design a game ...
    • DESIGNING A TABLETOP ROLE-PLAYING GAME 

      Virtanen, Miikka (Kaakkois-Suomen ammattikorkeakoulu, 2018)
      The creation of a tabletop role-playing game is a relatively understudied subject in the realm of game design. The objective of this thesis was to create an understanding for the reader of the process for creating a ...
    • Designing an Automated Sorting System in Simulation Environment 

      Lillak, Nikita (2024)
      Tämän opinnäytetyön päätavoitteena oli suunnitella ja toteuttaa automatisoitu lajittelujärjestelmä virtuaalisessa simulaatioympäristössä Simumatik. Opinnäytetyö käsittelee Simumatikin virtuaalisten ohjainten ja kolmannen ...
    • Designing and Planning a Campus Wireless Local Area Network 

      Ji, Mengdi (Kaakkois-Suomen ammattikorkeakoulu, 2017)
      With the speedy social and economic development networks have been progressing rapidly. But the current local area network couldn’t meet users’ demands to certain extent especially on campus. The aim of the study was to ...
    • Designing and planning a network for a restaurant franchise 

      Kalvan, Denis (2022)
      With the constant growth of the amount of data being transferred across devices, the demand for modern network topologies and technologies will never decrease. The aims of the study were to gain knowledge on the basic ...
    • Designing Fantasy Creatures for a Visual Novel 

      Hentilä, Aino (2019)
      Fantasy creatures can be seen everywhere in modern media, video games, movies and literature. This thesis mainly focuses on video game fantasy creatures. Despite the popularity of fantasy creatures, the number of guides ...
    • Designing unnerving animations for enemy characters in a three-dimensional horror game 

      Solis, Christopher (2024)
      Enemy characters serve multiple purposes. They exist to challenge and motivate the main character to achieve their goal. Together with the main character, they drive the story through conflicts and resolutions. In the ...
    • Desktop Application Development Using Electron Framework: Native vs. Cross-Platform 

      Alymkulov, Daniyar (2019)
      The goal of this thesis was to showcase Electron Framework and to study the differences between native .NET and cross-platform Electron frameworks. Electron is a new open- source framework for the development of ...
    • DESKTOP APPLICATION WITH WINDOWS PRESENTATION FOUNDATION FOR INVENTORY MANAGEMENT 

      Vo, Minh Huy (2022)
      For a long time, individuals and companies have been using pen and paper to record their items in the inventory. To help with this, this thesis aimed to provide a look at developing a desktop application for inventory ...
    • Detalita co. Ltd. computer network modernization project 

      Kavaliauskas, Jonas (2021)
      The aim of this Bachelor’s thesis project is that Detalita co. Ltd. will use this project to upgrade company’s hardware, software, get faster internet, add IP cameras to office building to increase safety for the ...
    • Determination of a B2B marketing strategy: marketing mix 

      Polishchuk, Vlada (2023)
      The research focused on exploring of the Belgian agricultural market where market segmentation, segment evaluation and targeting, as competitive landscape positioning will be conducted to provide a solid base for further ...
    • Determination of Power Train Losses of a Battery Electrical Vehicle with Variation of the Outside Temperature 

      Lakeit, Kim Malin (2019)
      The objective of this thesis was to describe the dependence of the losses in power train of an electric vehicle on the ambient temperature. In the first part of this thesis, qualitative research was used to describe ...
    • Develoment of Ecological Tourism in Finland 

      Dzhagarova, Anna (Kaakkois-Suomen ammattikorkeakoulu, 2017)
      The purpose of the work is to study ecotourism in Finland and propose ideas for its development. Publications of the leading experts in the field of ecotourism, management and tourism product design like P. Björk, Ph. ...
    • Developing a game to maintain and develop logical thinking 

      Juutilainen, Justus (2021)
      Goal for this thesis was to develop a game for elderly people that could be used to train cognitive skills in a fun way while being easy enough to use. Game developed was a 2D puzzle game created using Unity game engine. ...
    • Developing a marketing strategy by analysing target markets in Scandinavia, Case Ovitor Oy 

      Pesonen, Petrus (2020)
      The main objective of this study was to conduct a market analysis on door and gate automation industry in Sweden and Norway and to provide a marketing strategy for Ovitor Oy based on the findings of the market analysis. ...
    • Developing an animal rescue and adoption website 

      Nguyen, Linh (2024)
      The goal of this thesis was to develop a website for animal shelter organizations. This platform allows individuals to apply for pet adoption through an application form. Additionally, the website enables the organization ...
    • DEVELOPING AN E-COMMERCE WEBSITE WITH REACT 

      Bach, Le (2022)
      The thesis goal was to create a website allowing users to trade products online. The application’s target user is everyone who has internet access. The theoretical background provides React.js, Node.js, MongoDB, JavaScript, ...
    • Developing an online multiplayer game in Unity 

      Tikhomirov, Alexander (2023)
      The objective of this thesis was to examine the tools and methods for multiplayer game development offered by the Unity game engine – one of the most popular game engines currently on the market. Only tools provided by ...