- Selaus nimekkeen mukaan Opinnäytetyöt
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Developing e-leadership competencies model for effectively managing global virtual teams
(2023)Nowadays, technological progress, digitalization, and internet-powered connectivity have greatly contributed to international business management. Modern global companies and public and private organizations gain great ... -
Developing SharePoint web parts
(2019)Tämän opinnäytetyön aiheena oli tuottaa asiakkaalle henkilöiden hakutyökalu käyttäen Microsoftin SharePoint-ympäristön Web Partia. Web Part sisältää lukuisia eri hakupara-metreja, joiden avulla se hakee henkilöt tietokannasta ... -
Developing the Carbon Capture and Utilization (CCU) Market in the EU: An Analysis of the Legal and Policy Framework
(2024)Carbon capture and utilization (CCU) technologies have the potential to reduce carbon emissions while creating new economic opportunities. In doing so, CCU offers a potential win-win solution to contribute to climate change ... -
Developing the Effectiveness and Cooperation of Virtual Meetings : Case: International Deus Project
(2020)A need for this thesis became after the start of the Covid-19 pandemic, which forced the Deus project and the people around Europe to work remotely. This meant that instead of normal meetings, most of the meetings changed ... -
Developing the metrics and statistics monitoring for a digital archiving system
(2022)The main objective of this thesis was to improve the current metrics and statistics monitoring methods for the digital archiving system Yksa by centralizing the separate data collection and management processes under one ... -
Developing Tools for Audio Visualization and Data Sonification in Unreal Engine 5
(2023)This production-based thesis was aimed at exploring the possibilities of implementing audio visualization and/or data sonification in video games using Unreal Engine 5. In the first part of this thesis, an overview of ... -
Developing value proposition for marketing automation services in Finnish hospitality SME. Case: Fromni Oy
(2023)The concept of a value proposition commonly used in marketing is crucial for any company's successful business strategy and competitive advantage. However, despite its seeming simplicity and broad popularity, the concept ... -
Development and testing of the calculation tool for estimating greenhouse gas emissions from Finnish sawmills
(2024)Climate change is caused by anthropogenic emissions, and many countries in the European Union, including Finland, prepare strategies to reduce their greenhouse gas (GHG) emissions. Finnish sawmill industry, which is a ... -
Development of a Centralized Database Backup Management System with Node.js and React
(Kaakkois-Suomen ammattikorkeakoulu, 2018)The purpose of this thesis was to show the importance of data security for databases, explain the related challenges and risks and to provide a solution for the discovered problems. Such a solution is needed because databases ... -
Development of a new customer segment for Kouvolan Pallonlyöjät
(2024)Finnish baseball is presently gaining popularity and has seen a rise in international interest during the last few years, mainly through social media. Therefore, the thesis aimed to study the possibility of sports tourism ... -
Development of an attention assisting game
(2024)The objective of this thesis was to investigate the development of a game that could be played to assist attentiveness during a sustained attention task. For the thesis, a prototype game was designed, developed, and tested. ... -
DEVELOPMENT OF BUSINESS STRATEGY FOR MARIVIERA OY
(2023)The bachelor’s thesis was created to develop a business strategy for the Finnish commissionaire company operating in southern France. The study was conducted due to the intensely competitive nature of the vacation rental ... -
DEVELOPMENT OF CROSS-BORDER STUDENT ENTREPRENEURSHIP COMMUNITY BETWEEN FINLAND AND RUSSIA.
(2020)Student-based entrepreneurship forms an essential part of the larger Finnish entrepreneurship and start-up ecosystem. The essence of developing a cross-border student entrepreneurship community is to create and advance ... -
DEVELOPMENT OF MARKETING STRATEGY FOR BUSINESS CUSTOMERS OF ENTERPRISE X LTD
(2020)The purpose of this Master’s thesis was to produce a marketing strategy for Enterprise X Ltd, which is a Finnish tour operator with French expertise. Enterprise X aims to attract a new customer segment and that is why the ... -
Development of Open-Source SIEM and Security Operation Centre in A Company
(2022)Opinnäytetyön sisällön tarkoituksena on luoda SOC-toiminallisuus sekä SIEM järjestelmä, josta yritetään rakentaa logienhallintajärjestelmää, jonka MPY:llä ei ole vielä sitä käytössä. OSSIMin AlienVault on keskeisessä ... -
Development of process and tools for vulnerability management
(2019)The primary objective of this thesis was to improve vulnerability management within cybersecurity domain by defining an unambiguous process to handle findings causing threat to commissioner’s local ICT infrastructure. ... -
Development of Project Management Software
(2020)The objective of this thesis was to design and develop a software for managing as well as monitoring game projects. The work was carried out for the students and faculty of the Game Programming degree. The theory section ... -
DEVELOPMENT OF SOCIAL MEDIA MARKETING PROPOSAL FOR ROKAS OY
(2022)The thesis aimed to contribute to the commissioning company operations by developing a content marketing proposal for identifying of customers’ profiles and content in social media attracting them. In addition, the ... -
Development of source separation : Waste plan for the Versowood Oy Otava sawmill
(2023)Waste is a global issue and, if handled poorly, can endanger the health of both people and the environment. In accordance with both international agreements and legislation, the generation of waste should be minimized, and ... -
Development of supplementary material for teaching game development
(2019)Tämän opinnäytetyön aiheena oli kehittää opetusmateriaalia peliohjelmoinnin koulutusta varten Kaakkois-Suomen ammattikorkeakoulun GameLabille. Opetusmateriaali kehitettiin pelikokoelman muodossa, jossa kokoelman pelit ...



















