"Grech, Georg" - Selaus tekijän mukaan Opinnäytetyöt
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Achieving Dynamic Difficulty Adjustment in a Physics-Based Shooter Game
Grech, Georg (2024)Dynamic Difficulty Adjustment (DDA) is the process of adjusting the difficulty of a video game in real-time in response to player skill, attempting to create an enjoyable player experience for many types of players. This ...
