"animation" - Selaus asiasanan mukaan Opinnäytetyöt (Avoin kokoelma)
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2D animation vs. visual novels : mediums in comparison
(2023)The purpose of this thesis was to analyze the creation process of both visual novels and 2D animation, as well as to evaluate where their strong and weak points lie when it comes to telling stories. While the two are ... -
Animation in sequential art : effects of animated elements on comics through Will Eisner’s theory of narrative process
(2020)The objective of this thesis is to answer the question of if and how cartoonist and comic analyst Will Eisner’s theory of narrative process changes if animated elements are added to the equation. Its purpose is to ascertain ... -
Blender Geometry Nodes : node-based procedural modelling for a short film
(2023)3D modelling for film and video game productions is a time-consuming task, especially if the goal is to create large-scale environments like cities, with thousands of buildings or natural environments with intricate organic ... -
Compelling character design : female anti-heroes in adult animation
(2023)Character design is an integral part of any storytelling medium, whether it is for film, television, games, or something else. This includes both the outward, physical appearance of characters as well as the personality ... -
Creating a 3D environment using Unreal Engine 5.1
(2023)Opinnäytetyön tavoitteena oli toteuttaa peliympäristö Unreal Engine 5.1 -pelimoottorissa. Tarkoituksena oli käyttää erilaisia metodeja pelivalmiiden 3D-mallien luomiseen, selvittää eri tapoja niiden optimointiin sekä ... -
Creating a large-scale video mapping show : project development pipeline for the Tampere Film Festival Performance March 4-8 th 2020
(2020)New technologies can bring new possibilities for utilizing applied art in marketing solutions. The core idea of this thesis is to create a documented pipeline for the projection mapping show production for the Tampere Film ... -
Creating a VTuber avatar
(2023)This thesis aimed to explore the process of creating a Virtual YouTuber avatar using the Live2D Cubism software. Virtual Youtubers, more commonly referred to as VTubers, are virtual personas used by content creators on ... -
Creating Animated Stickers for Social Media Platforms Using Brand-Based Imagery : case Pikku Kakkonen
(2020)Animation is an adaptable medium. In digital media, animation can be detected for example in the form of GIF. Today GIFs are used in multiple ways, such as a decorative, promotional and artistic elements, as well as ... -
Creating story-driven animations for Mobile AR Applications : implementing working mobile augmented reality on a near-zero budget
(2020)The purpose of this thesis was to explore the process of producing and integrating 2D and 3D animated storylines into working mobile augmented reality implementations that bring three stairwell murals to life. Given that ... -
Cultural comparison of the Soviet and American animation in the 20th century : key points of the origins, development and notable examples
(2022)Animation is principally associated with the American production of cartoons which to this day takes the leading position in the worldwide industry. Simultaneously, animated films created in the Soviet Union are mostly ... -
Facial rigging techniques : creating expressions for an animated 3D character
(2022)Facial rigging is a sought-after skill in the animation industry. A rigger has to combine their artistic and technical knowledge in order to create believable and visually appealing faces and expressions. The purpose of ... -
Rigging a 2.5D character in ToonBoom Harmony
(2023)This thesis delves into the intricate production pipeline involved in illustrating and rigging a 2.5D character using the renowned software, ToonBoom Harmony. It aims to specify the popularity of this program within the ... -
Shop small in another world : experiential shopping in fictional media
(2024)The purpose of this thesis was to explore the interesting world of experiential shopping in fictional media and how it is utilized in the design of shop spaces of their imagined owners, such as artisans, craftspersons and ... -
The process of modelling and animating a stylised 3D video game character
(2022)Stylised game characters are different to realistic characters from the way they look and act. This thesis went through every work phase needed from designing to animating a stylised video game ready character and the ... -
Using 3D graphics for 2D animation background art
(2021)This thesis explores what makes a good and effective background art for 2D-animation, and how 3D programs can be used to make the process easier and faster. In the end these 3D-tools are used to design and create background ... -
Visual comedy in animation : translating written comedy into visual medium
(2023)The purpose of this thesis was to conduct research on how to write a comedy story and successfully translate the story into visual format with the knowledge on different elements of visual comedy in animation. Different ... -
Visualizer animation production : the process and benefits behind a modern music promotion tool
(2021)Animated music visualizers are a rapidly growing genre of motion graphics. Utilized on platforms such as YouTube and Spotify, visualizers are becoming a more popular way of adding promotional value to audio content without ...
















