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Creating story-driven animations for Mobile AR Applications : implementing working mobile augmented reality on a near-zero budget
(2020)
The purpose of this thesis was to explore the process of producing and integrating 2D and 3D animated storylines into working mobile augmented reality implementations that bring three stairwell murals to life. Given that ...
Creating Animated Stickers for Social Media Platforms Using Brand-Based Imagery : case Pikku Kakkonen
(2020)
Animation is an adaptable medium. In digital media, animation can be detected for example in the form of GIF. Today GIFs are used in multiple ways, such as a decorative, promotional and artistic elements, as well as ...
Animation in sequential art : effects of animated elements on comics through Will Eisner’s theory of narrative process
(2020)
The objective of this thesis is to answer the question of if and how cartoonist and comic analyst Will Eisner’s theory of narrative process changes if animated elements are added to the equation. Its purpose is to ascertain ...
Creating a large-scale video mapping show : project development pipeline for the Tampere Film Festival Performance March 4-8 th 2020
(2020)
New technologies can bring new possibilities for utilizing applied art in marketing solutions. The core idea of this thesis is to create a documented pipeline for the projection mapping show production for the Tampere Film ...
Visualizer animation production : the process and benefits behind a modern music promotion tool
(2021)
Animated music visualizers are a rapidly growing genre of motion graphics. Utilized on platforms such as YouTube and Spotify, visualizers are becoming a more popular way of adding promotional value to audio content without ...
Cultural comparison of the Soviet and American animation in the 20th century : key points of the origins, development and notable examples
(2022)
Animation is principally associated with the American production of cartoons which to this day takes the leading position in the worldwide industry. Simultaneously, animated films created in the Soviet Union are mostly ...
Using 3D graphics for 2D animation background art
(2021)
This thesis explores what makes a good and effective background art for 2D-animation, and how 3D programs can be used to make the process easier and faster. In the end these 3D-tools are used to design and create background ...
Visual comedy in animation : translating written comedy into visual medium
(2023)
The purpose of this thesis was to conduct research on how to write a comedy story and successfully translate the story into visual format with the knowledge on different elements of visual comedy in animation. Different ...
Facial rigging techniques : creating expressions for an animated 3D character
(2022)
Facial rigging is a sought-after skill in the animation industry. A rigger has to combine their artistic and technical knowledge in order to create believable and visually appealing faces and expressions. The purpose of ...
2D animation vs. visual novels : mediums in comparison
(2023)
The purpose of this thesis was to analyze the creation process of both visual novels and 2D animation, as well as to evaluate where their strong and weak points lie when it comes to telling stories. While the two are ...









