Haku
Viitteet 11-17 / 17
Compelling character design : female anti-heroes in adult animation
(2023)
Character design is an integral part of any storytelling medium, whether it is for film, television, games, or something else. This includes both the outward, physical appearance of characters as well as the personality ...
Creating a VTuber avatar
(2023)
This thesis aimed to explore the process of creating a Virtual YouTuber avatar using the Live2D Cubism software. Virtual Youtubers, more commonly referred to as VTubers, are virtual personas used by content creators on ...
The process of modelling and animating a stylised 3D video game character
(2022)
Stylised game characters are different to realistic characters from the way they look and act. This thesis went through every work phase needed from designing to animating a stylised video game ready character and the ...
Rigging a 2.5D character in ToonBoom Harmony
(2023)
This thesis delves into the intricate production pipeline involved in illustrating and rigging a 2.5D character using the renowned software, ToonBoom Harmony. It aims to specify the popularity of this program within the ...
Blender Geometry Nodes : node-based procedural modelling for a short film
(2023)
3D modelling for film and video game productions is a time-consuming task, especially if the goal is to create large-scale environments like cities, with thousands of buildings or natural environments with intricate organic ...
Creating a 3D environment using Unreal Engine 5.1
(2023)
Opinnäytetyön tavoitteena oli toteuttaa peliympäristö Unreal Engine 5.1 -pelimoottorissa. Tarkoituksena oli käyttää erilaisia metodeja pelivalmiiden 3D-mallien luomiseen, selvittää eri tapoja niiden optimointiin sekä ...
Shop small in another world : experiential shopping in fictional media
(2024)
The purpose of this thesis was to explore the interesting world of experiential shopping in fictional media and how it is utilized in the design of shop spaces of their imagined owners, such as artisans, craftspersons and ...






