Haku
Viitteet 961-970 / 1261
Sanani on lakisi : Työkaluja samaistuttavampien tarinoiden kirjoittamiseen
(Tampereen ammattikorkeakoulu, 2012)
Opinnäytetyöni tutki voiko elokuvien tarinankerrontaa ja käsikirjoitustyökaluja päivittää nykyaikaisemmaksi, jotta tarinoista tulisi samaistuttavampia. Tutkimusaineisto koostui näytelmä- ja käsikirjoittamista käsittelevästä ...
Mikki Hiirestä Mauseriin : tieni keltanokkaisesta animaattorista ammattilaisvisualistiksi
(Tampereen ammattikorkeakoulu, 2007)
Mihin levy-yhtiöitä enää tarvitaan? : nykymusiikin ystävät ja viholliset
(Tampereen ammattikorkeakoulu, 2009)
3D modeling pipeline for games : work methods for low poly models with hand painted textures
(Tampereen ammattikorkeakoulu, 2018)
This thesis is meant as a guidebook of the 3D modeling creation pipeline for games and its workflow, with a special focus on texturing models using the hand painted texturing style, as opposed to a more realistic style, ...
Designing and animating a horror creature
(Tampereen ammattikorkeakoulu, 2018)
Horror has been present in storytelling throughout history in narratives and art. With the improvement of technology the ways, to tell horror stories have evolved into audiovisual experiences such as video games and films, ...
Nakedness vs. the nude : erasing the male gaze by re-appropriating the female body as a female contemporary artist
(Tampereen ammattikorkeakoulu, 2018)
The male gaze within the visual culture is omnipresent. Consequently, this dominating perspective trains the audience how to perceive images of women. Their narratives are confiscated and are replaced by ones that are ...
The process of rebranding a company identity
(Tampereen ammattikorkeakoulu, 2018)
The purpose of this thesis was to study what the most important aspects in brand identities and rebranding are and how to practice them efficiently. Different fundamentals used in creating a brand identity were examined. ...
An analysis of modern retrogames : project: Queen's Meadow
(Tampereen ammattikorkeakoulu, 2018)
The purpose of this thesis was to support Queen's Meadow, a video game in development by giving deep insight into the growing trend of modern video games that were heavily influenced by classic video games of the past. ...
Dubbing animated films : the process of re-voicing characters for a major studio animated film
(Tampereen ammattikorkeakoulu, 2018)
Animated films have used voice-over actors to bring characters to life for almost a hundred years. Nowadays many of those actors are replaced by the voices of local actors when films are distributed to different countries. ...
Deep in the Cold (3D) : interactive video installation adaptation of a photobook
(Tampereen ammattikorkeakoulu, 2018)
This thesis explores the issues and solutions in the development of an interactive video work based on a photobook. Different software and hardware solutions was considered with the focus on their functional and semantic ...









