Haku
Viitteet 971-980 / 1261
The hand drawn animation process : traditional and contemporary methods
(Tampereen ammattikorkeakoulu, 2016)
The rate of technological development in the past two decades has left a devastating mark in the world of hand drawn animation. Computer animation dominates the movie theatres and the hearts of the audience with ever more ...
Readability and Staging of Cartoon Characters in 2D and 3D
(Tampereen ammattikorkeakoulu, 2018)
2D cartoons have always been a medium that has amazed its viewers with characterful visual simplicity and exaggeration that exceeds the boundaries of realism. They are also the medium’s greatest strengths against 3D ...
Performing Music with Microsoft Kinect
(Tampereen ammattikorkeakoulu, 2018)
Recent technological inventions offer new possibilities for performing music. In this thesis, ways to control music by capturing motions with optical tracking devices are explored.
The purpose of the thesis was to find ...
Increasing brand awareness with podcasting : case: The YesFinland Podcast
(Tampereen ammattikorkeakoulu, 2018)
Digitalization has changed the way of producing and consuming creative content, giving more opportunities to the consumer to access content they desire at any time and for the producer to create the personal content they ...
The process of combining animation with live-action films
(Tampereen ammattikorkeakoulu, 2018)
The purpose of this thesis was to examine the process of performing the setup for animating digital characters on top of filmed footage. During my internship I saw some issues in the working processes of the company I was ...
Collaboration in an online environment : tools for songwriting and production
(Tampereen ammattikorkeakoulu, 2018)
The purpose of this study was to explore the impact of new tools for online collaboration regarding songwriting and music production. The first aim was to investigate how online collaboration is being utilized in the ...
Musiikki leikkaajan työkaluna
(Tampereen ammattikorkeakoulu, 2015)
Tämän opinnäytetyön tarkoitus on auttaa leikkauksen opiskelijoita käyttämään musiikkia tarinankerronnassa. Tavoitteena on luoda perusteet musiikin dramaturgialle sekä sen mahdollisuuksille työkaluna. Aihetta käsitellään ...
Building a Time Machine in Unity3D
(Tampereen ammattikorkeakoulu, 2014)
The objective of the thesis was to implement a framework for the game engine Unity3D enabling time travelling in video games, with the purpose of the time travelling framework being to enable freely jumping to any point ...
Modularity in creating 3D game environments
(Tampereen ammattikorkeakoulu, 2018)
In the game industry, environment artists hold a specialized role in that they must understand how to best combine visual fidelity with performance and high-volume productivity. Modularity is a powerful tool in environment ...
Women behind cameras expanding street photography with artistic qualities
(Tampereen ammattikorkeakoulu, 2018)
In this written part of my bachelor’s thesis I present progressive female photographers, who have brought artistic elements and new approaches to street photography in their own time, expanding traditional street photography ...









