Haku
Viitteet 441-450 / 827
Understanding academic leadership using the four-frame model
(Tampere University Press, 2018)
Is your university a well-oiled machine or a factory where employees are considered resources in the production system, which can be engineered to produce the most efficient output under the plans and control of a hierarchical ...
Becoming A Reflexive Professional
(IATED, International Association of Technology, Education and Development, 2022)
This paper presents findings of a study designed to address the needs to develop undergraduate students’ reflexivity skills. In qualitative research reflexivity has been identified as a crucial strategy in the process of ...
Innovativeness and entrepreneurial intentions : students from Finland, Lithuania and USA in comparison
(Academic conferences international, 2021)
Continuous innovation and innovation capabilities are strongly connected to entrepreneurship. Entrepreneurship is driving force of the world economy, and due to the corona-virus, enhancing entrepreneurship is now more ...
Sources of negative memorable experiences: Finnish Airbnb guest perspectives
(Emerald, 2022)
This study aims to bridge the gaps in the extant literature on memorable tourism experiences (MTEs) and Airbnb by exploring the sources of negative memorable Airbnb experiences among Finnish guests.
This study used a ...
Uncertain Facial Expression Recognition via Multi-Task Assisted Correction
(Institute of Electrical and Electronics Engineers, 2023)
Deep models for facial expression recognition achieve high performance by training on large-scale labeled data. However, publicly available datasets contain uncertain facial expressions caused by ambiguous annotations or ...
Digital learning design of Dynamo, entrepreneurship programme for highly educated – From ideas to learning processes, results, and recommendations
(Haaga-Helia ammattikorkeakoulu, 2023)
This conference papers investigates what kind of learning processes, results, and recommendations can be found when the digital learning design was conducted and implemented in the Dynamo programme for highly educated at ...
Building a pedagogical model for learning applied games design in UAS
(Haaga-Helia ammattikorkeakoulu, 2022)
There is a need to improve Finnish applied games design skills and come up with pedagogical models that are suitable for teaching applied games design in Finnish Universities of Applied Sciences. The Finnish game industry ...
The Landscape of Mobile Learning in Brazil: From Distance Learning to On- and Offline Mobile Learning
(Association for the Advancement of Computing in Education, 2020)
Funding from the government has a significant effect on the use of distance learning in Brazil. When funding is cut, distance learning is used less, and vice versa. Most Brazilians own a mobile phone and students are willing ...
Haaga-Helia: new opportunities for flexible study
(Facultas Verlags- und Buchhandels AG, 2020)
Higher education institutions currently face an increasing number of challenges, and expectations of flexibility are one of the most up-to-date among these. However, the concept of flexibility needs to be defined in function ...
Students' expectations and social media sharing in adopting augmented reality
(Emerald Group Publishing Limited, 2021)
Purpose: This study examines students’ emotional responses to augmented reality (AR) applications and their willingness to share on social media. It also compares user experiences of AR and virtual reality (VR).
Design: ...









