Haku
Viitteet 1-8 / 8
Restrategizing for the post-pandemic era: Service design for digital transformation in the art and cultural sector
(Design Research Society, 2022)
Advanced mathematical skills and the relating factors of engineering applicants: a cross-sectional study
(European Society for Engineering Education SEFI, 2022)
Development of a rapid co-prototyping environment for industrial services
(Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb, Croatia; The Design Society, Glasgow, UK, 2018)
Factors of effective interdisciplinary online team learning
(European Society for Engineering Education SEFI, 2022)
Game-Based Learning as a Tool for Teaching Ethical AI to Youth: Insights from the CHARLIE Project
(Academic Conferences International Ltd, 2024)
The Effectiveness of Virtual Reality in Engineering Education: A Semi-Experimental Study at Case Company
(European Society for Engineering Education SEFI, 2024)