Effect of esports and future development of esports
Nalli, Joni (2019)
Nalli, Joni
2019
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201905109103
https://urn.fi/URN:NBN:fi:amk-201905109103
Tiivistelmä
The goal of the thesis was to find out in which ways esports has effected game development, marketing and hardware development, analyze how it will affect it in the future and also to generally look at the current state of esports and analyze its future potential growth and development. The timescale used for the analysis for the future in this thesis is between 5-10 years.
This thesis can be used by people wanting to learn general things about esports, people wanting to know how esports affects the things in our world and so on. It can also be used as material when studying the future of esports.
This thesis can be used by people wanting to learn general things about esports, people wanting to know how esports affects the things in our world and so on. It can also be used as material when studying the future of esports.