"game research" - Selaus asiasanan mukaan Hämeen ammattikorkeakoulu

    • A Comparison of Traditional Game Design vs. AI-Driven Game Design 

      Ennabili, Taha-Yassine (2023)
      Thе fiеld of vidеo gamе dеsign has еvolvеd significantly ovеr thе yеars, with traditional gamе dеsign approach bеing usеd to crеatе immеrsivе gamе еxpеriеncеs. Howеvеr, thе еmеrgеncе of artificial intеlligеncе (AI) has ...
    • Gaming Communities 

      Hohlfeld, Lena (2022)
      In this thesis, the author shares how different types of games have different kinds of communities with the aim of showing gamers and non-gamers alike how gaming communities can affect a person’s life. The commissioning ...
    • Mobile Gaming Industry Market Analysis 

      Marttila, Sami (2022)
      Tämän opinnäytetyön tavoitteena oli tehdä tutkimusta mobiilipelimarkkinoista ja selvittää, miten markkinat ovat kehittyneet ja kasvaneet videopelien suosion kasvamisesta tähän päivään, jolloin ne ovat yhtä suosittuja kuin ...
    • The psychological effects of video games : How game design influences players and buyer decisions 

      Komsi, Janne (2021)
      Video games have evolved significantly during the last decades. What once were simple interactive applications that filled the arcade halls and then came to home computers and entertainment systems, are now the highest ...