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Survey on Esports Player Organizations in Finland
(2020)
This thesis was commissioned by the Finnish Esports Federation (SEUL). SEUL is working as a national union for computer, console, mobile and other electronic sports in Finland. SEUL strives to increase the visibility of ...
A Study of Community Engagement on Discord for Game Marketing- Case TJR Games Oy
(2019)
Author: Greenberg Miriam
Title of the Publication: A Study of Community Engagement on Discord for Game Marketing- Case TJR Games Oy
Degree Title: Bachelor of Business Administration, International Business
Keywords: ...
Influencer and caster relationships with developers in mobile FPS games
(2021)
Tämän opinnäytetyön tarkoituksena on tutkia vaikuttajien ja selostajien yhteistyötä mobiili FPS-pelikehittäjien kanssa. Useisiin tahoihin otettiin yhteyttä yksityiskohtaisten tulosten saamiseksi. Tärkeimmät resurssit tässä ...
The Impact of Toxic Behaviour on First-Person Shooter Players
(2023)
First-person shooter (FPS) games are intensely competitive, demanding coordination and teamwork, making communication and collaboration indispensable for success in the in-game experience. Nevertheless, toxic behaviour ...
Effective self-improvement methods for climbing in League of Legends soloque
(2023)
The goal of this thesis is to examine different types of training methods which a player can use to improve at League of Legends ranked ladder. This is called soloque, where a player can que into a match with other random ...