• ACCELERATOR BASED GAME PROGRAMMING ON ANDROID MOBILE PHONE 

      Yuan, Yifan (Mikkelin ammattikorkeakoulu, 2013)
      Today mobile phones play a more and more important role in our daily life. Not only because of the function of communication but because of the new features of the smart phones today. People use smart phones because smart ...
    • Advanced Image Processing with Matlab 

      Inglot, Justyna (Mikkelin ammattikorkeakoulu, 2012)
      The world of the computer graphics is evolving rapidly every day. The market is full of image processing applications. But how many of them really contribute to the growth of the science and technology? Is there any program ...
    • Analyses and improvements of business processes with IT : Development pipeline for small business software solutions 

      Babenko, Vasily (Mikkelin ammattikorkeakoulu, 2016)
      The aim of the study was to create a software solution for the small-business process optimization and informatization and, based on this work, to learn several technologies, methods and tools of software development. As ...
    • Analysis and evaluation of a fixed WiMAX system for videoconferencing 

      Gonzalez Arevalo, Javier (Mikkelin ammattikorkeakoulu, 2009)
      This paper describes the structure and performance of a Fixed WiMAX System, as part of a network of networks that provides a wireless broadband access to the University of Applied Sciences of Mikkeli, Finland. The aim of ...
    • Automated trading software for Foreign Exchange 

      Stockhus, Saul (Mikkelin ammattikorkeakoulu, 2011)
      The Foreign Exchange market is the largest financial market in the world. It is used by banks, governments, corporations, hedge funds and other institutions for a number of purposes, such as currency conversion, hedging ...
    • BLUETOOTH LOW ENERGY COMPARED TO ZIGBEE AND BLUETOOTH CLASSIC 

      VADYM, SAMOSUYEV (Mikkelin ammattikorkeakoulu, 2010)
      The thesis work is based on theoretical research and comparative analysis of the most remarkable short range wireless technologies as Bluetooth and ZigBee standards. Nowadays two competitive technical standards approached ...
    • Building the WAMP Platform 

      WANG, NINA (Mikkelin ammattikorkeakoulu, 2011)
      WAMP is the abbreviation of the package: Apache, MySQL, and one of Perl, PHP, or Python in Microsoft Windows operating system. Apache HTTP server is web server software. PHP stands for Hypertext Preprocessor. It is a kind ...
    • Building, Testing and Evaluating Database Clusters : OSA project 

      Kushanova, Olga (Mikkelin ammattikorkeakoulu, 2014)
      The purpose of this study was to research idea and functionality of clustered database systems. Since relational databases started to lose their functionality in modern data size and manipulation a new solution had to be ...
    • CHINESE CALENDAR SYSTEM BASED ON SOPC DESIGN 

      Liu, Yifei (Mikkelin ammattikorkeakoulu, 2010)
      Nowadays, with the development of electronic technology, Programmable Logic Device has become more and more important in the electronic industry. From the earliest ROM, to PAL and GAL, then CPLD and FPGA, PLD have developed ...
    • Comparing Dedicated and Integrated Firewall Performance 

      Zhou, Qian (Mikkelin ammattikorkeakoulu, 2013)
      Because of the popularity and benefits of using Internet, corresponding Internet and network security threats also increase year by year. Firewalls are used to be the main protector for an organization. Initially, we have ...
    • Comparing the performance of different VPN technologies with TLS/SSL 

      Danilova, Ekaterina (Mikkelin ammattikorkeakoulu, 2015)
      The idea of the thesis was investigating various types of popular VPN technologies and products. The goal was to find out the most comfortable, high-performing and easy-to-install solution. In the end of the thesis I made ...
    • Create an Endless Running Game in Unity 

      Zhang, Yancan (Mikkelin ammattikorkeakoulu, 2016)
      The fundamental purpose of the study is to explore how to create a game with Unity3D game engine. Another aim is to get familiar with the basic processes of making a game. By the end of the study, all the research objectives ...
    • Customisable multitenant web form with JSF and MySQL 

      Bazilinskyy, Pavlo (Mikkelin ammattikorkeakoulu, 2012)
      There is a tendency in Computer Science, nowadays, to move from single-user instances of application to web-based programs. With improvements in Information Technology and Computer Science fields of science it is possible ...
    • Data Deduplication in Windows Server 2012 and Ubuntu Linux 

      Xu, Xiaowei (Mikkelin ammattikorkeakoulu, 2013)
      The technology of data deduplication might still sound unfamiliar to public, but actually this technology has already been a necessary and important technique among the datacentres over the whole world. This paper ...
    • Data transfer using the UDP protocol in the Gigabit Ethernet environment 

      Nosovskiy, Pavel (Mikkelin ammattikorkeakoulu, 2015)
      This thesis was written as a result of a case in the company Comin Ltd. The objective was set to im-plement a UDP communication setup to replace the existing TCP one. The focus of this thesis was on the problems that were ...
    • Demonstrating Social Networks with Java 

      Wen, Ting Long (Mikkelin ammattikorkeakoulu, 2011)
      Recently, it has become a popular trend to program projects related to social networks. Java is one of the most popular programming languages and in my project I used it to describe the social relationships in graphical ...
    • Developing 2D games using Unity 4.3 

      Suvanto, Henri (Mikkelin ammattikorkeakoulu, 2014)
      The aim of this bachelor's thesis was to study the new tools and features for two-dimensional game development introduced in version 4.3 of Unity and also to provide written information about the new features in Finnish. ...
    • Developing a good laptop : - Case Lenovo 

      Sun, Xiaoyu (Mikkelin ammattikorkeakoulu, 2010)
      Accompanying with the industrial revolution, more and more machines are brought into our every-day life. Personal computer is one of the most successful digital products. It has changed our life so much since the first ...
    • Developing microservice-based distributed workflow engine. 

      Kurhinen, Heikki (Mikkelin ammattikorkeakoulu, 2014)
      Digital system need to perform tasks which sometimes can be called workflows since they are quite repetitive in nature. It makes sense to automate these tasks using workflow engines. Micro-service architecture is a well-tested ...
    • Developing responsive web design for mobile devices and tablet PCs 

      K Frolova;Kristina Khoziainova, Kristina (Mikkelin ammattikorkeakoulu, 2014)
      The aim of this bachelor’s thesis was to find out how to create and design a web-site which adapts to any resolution of the device (desktop PC, phones, tablet PC or other). The reason to think about how a web-site will be ...