• 3D Game Development with Unity : A Case Study: A First-Person Shooter (FPS) Game 

      Xia, Peng (Metropolia Ammattikorkeakoulu, 2014)
      The project was carried out to develop a 3D game that could be used for fun and as an efficient way of teaching. The case of the project was a First-Person Shooting Game which the player had to search the enemies on a ...
    • Accessing Cloud Computing Resources over 4G LTE 

      Kirui, Ronald (Metropolia Ammattikorkeakoulu, 2014)
      Over the years, there has been a significant evolution in telecommunication technology, in particular the Third Generation Partnership Project (3GPP) family of telecommunication systems. The demand for broadband wireless ...
    • Action-Based Study and Development of a Web Service Application in Java for METLA 

      Sapkota, Prakash (Metropolia Ammattikorkeakoulu, 2014)
      The primary purpose of the thesis project was to carry out an action-based study of web services by developing a forestry related web service application for MetINFO. MetINFO is an information division of the Finnish ...
    • Adaptive Behavior in Artificial Intelligence 

      Camacho, Claudio (Metropolia Ammattikorkeakoulu, 2009)
      The goal of this project was to study the characteristics and consequences of using dynamic behavior in artificial intelligence (AI). The main purpose was to create a computer chess program with two different artificial ...
    • Advance WLAN Site Survey 

      Ranabhat, Kabindra (Metropolia Ammattikorkeakoulu, 2018)
      This thesis was carried out in Meropolia Leppävaara campus. This main purpose of this thesis was to explore WLAN in connection with a site survey and to improve user experience on the campus with wireless network modeling ...
    • Agile Life-cycle And Innovation Management For Self-Organized Teams 

      Abdela, Eskindir (Metropolia Ammattikorkeakoulu, 2014)
      The main goal of the thesis is to show how a group of motivated students can develop an innovative solution. The thesis dives into different techniques of team organization, theory and applicability of Agile software ...
    • Agile Testing on an Embedded Field Programmable Gate Array Platform 

      Vlaev, Todor (Metropolia Ammattikorkeakoulu, 2011)
      Agile software methodologies are the state of art methodologies used on current software projects. Testing is one of the main pillars of agile development and many of the practices are common among various flavours of the ...
    • Alternative AV Control Platform 

      Sjöman, Totte (Metropolia Ammattikorkeakoulu, 2018)
      The technology of today is steering away from dedicated hardware and more toward software-based solutions. May it be in entertainment systems or household appliances, software is making its presence known. A greater need ...
    • Analysis of market trends in mobility and possible next steps 

      Bhandari, Biplob (Metropolia Ammattikorkeakoulu, 2017)
      Among the thousands of IT service providers in the world, application production is a primary service provided by most, if not all, IT-related businesses. This is because of the mushrooming number of mobile phone users and ...
    • Android Mobile Application Development for an Online Bookstore with PayPal Integration 

      Dunmoye, Babatunde (Metropolia Ammattikorkeakoulu, 2015)
      Due to the increasing saturation of the mobile technology, fuelled by its inherent properties such as flexibility, ease of use, and ubiquity, mobile e-commerce has gained significant business reputation promising great ...
    • Application Development in Symbian C++ and Qt 

      Zegeye, Fasil (Metropolia Ammattikorkeakoulu, 2013)
      The smartphone business landscape has shifted considerably ever since the introduction of the iPhone in 2007. The ensuing years have seen Nokia, the world leader in the smart-phone industry at the time, loose grip on market ...
    • Application of Protocol-Oriented MVVM Architecture in iOS Development 

      Luong Nguyen, Khoi Nguyen (Metropolia Ammattikorkeakoulu, 2017)
      The mobile application industry is fast paced. Requirements change, additions of new features occur on a daily basis and demand frequent code structure adjustment. Thus, a flexible and maintainable software architecture ...
    • Applying Software Design Patterns on iOS Application : A Case Study: Finnkino 

      Atik, Mohammad Abdullah (Metropolia Ammattikorkeakoulu, 2014)
      Software developers practice software design patterns and principles to solve commonly occurring problems while ensuring extensible robust and maintainable system. The thesis aimed to study a subset of software patterns ...
    • Automating Certificate Enrollment For Helsinki and Uusimaa Hospital District 

      Kortelainen, Olli (Metropolia Ammattikorkeakoulu, 2018)
      The objective of the final year project was to automate certificate enrolment and guiding HUS users with creating the certificate. To reach this objective, different programming languages for the back-end technology were ...
    • Automation of Test Cases for Web Applications : Automation of CRM Test Cases 

      Seyoum, Alazar (Metropolia Ammattikorkeakoulu, 2012)
      The main theme of this project was to design a test automation framework for automating web related test cases. Automating test cases designed for testing a web interface provide a means of improving a software development ...
    • Automation Testing With Robot Framework 

      Chau, Phat (Metropolia Ammattikorkeakoulu, 2016)
      Software testing is now a key part of the software development process. Especially, automation testing is more and more required by companies. The goal of the project was to use Robot Framework to build tests that perform ...
    • Automation Tool for Tasks in Computer Graphics Production 

      Golyanov, Igor (Metropolia Ammattikorkeakoulu, 2013)
      The goal of this project was to enhance and develop an application serving the purpose of automating the routine tasks performed by the employees of a company making digital visual effects for movies. The tasks involve ...
    • Back-end Programming in a Cloud Environment for Imagine Cup 2014 

      Godfrey, Stanley (Metropolia Ammattikorkeakoulu, 2014)
      The goal of the project was to develop a web application accessible through desktop computers and mobile devices for Microsoft Imagine Cup competition. The application will enable professionals to help out registered members ...
    • Big Data and Google Cloud Platform : Usage to Create Interactive Reports 

      Zinchenko, Yevgen (Metropolia Ammattikorkeakoulu, 2017)
      This study attempts to show how the use of Big Data products on Google Cloud Platform can be a possible solution to process considerable amounts of data. The focus of this thesis is on Big Data processing and modern tools ...
    • Bird Observation Application for Mobile Devices 

      Waltzer, Kirsi-Marja (Metropolia Ammattikorkeakoulu, 2010)
      The goal of this project was to create a bird observation gathering site designed to be used by mobile devices. The purpose of this simple dynamic Internet application was to study how to create mobile compatible Internet ...