"electronic sports" - Selaus asiasanan mukaan Opinnäytetyöt (Avoin kokoelma)
Viitteet 1-4 / 4
-
Application of digitalization and technology in developing digital marketing for the e-sports industry in Vietnam
(2022)The E-sports industry is being developed all over the world and has become one of the most iconic industries in many countries, and Vietnam is one of them. However, the perspective of e-sports in Vietnam could be more ... -
Development of Digital Marketing in Esports
(2020)Electronic sports or esports nowadays is a billion-dollar industry with a multimillion au-dience rapidly growing worldwide. Esports industry is reaching its momentum during the past few decades and expected to become the ... -
eSports : from a competition to a billion-dollar industry : Tencent Ltd case study
(2022)The goal of this paper is to explore the potential for eSports to become a billion-dollar industry through its growth as a competitive form of entertainment. In order to achieve this objective, this paper will examine ... -
Esports as a business model: case: League of Legends
(2023)Esports has become a booming industry, gathering a growing audience, and becoming a focus of multinational technology companies. The study aimed to examine esports as a new business market, showcasing the game League of ...



