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CASE STUDY: FROM REQUIREMENTS LIST TO AN EDUCATIONAL GAME
(International Academy of Technology, Education and Development, 2015)
This paper explores the development process of an educational mobile game from the customer’s initial requirements list to a functional multi-platform mobile game prototype. The game was targeted for students, lecturers ...
MOBILE LEARNING CONCEPT FOR PARENTING
(International Academy of Technology, Education and Development, 2017)
Communication has become easy in terms of texting, calling, video calling, and social networks through smart devices. Smartphones have become the solution to most problems of everyday life and information searching has ...