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Viitteet 11-20 / 23
Sustainable Usage through Emotional Engagement: A User Experience Analysis of an Adaptive Driving School Application
(Springer, 2017)
This paper explores the factors affecting sustainable usage of digital services, such as mobile learning (m-learning) applications. We define a conceptual model of digital service sustainability and its measurement indicators ...
Rapid Prototyping of a Mobile SaaS Application
(Rinton Press, 2016)
Rapidly developing a customizable mobile application and the related software as a service (SaaS) is challenging and rarely studied. Traditionally, SaaS solutions are mainly accessed using personal computers, but the mobile ...
User Experience Evolution of M-Learning Applications
(SCITEPRESS Science And Technology Publications, 2017)
The development of a mobile learning application is associated with many challenges including timely technology, richness of the learning content, pedagogy, usability, and the design of user experience. Users’ expectations ...
An interactive and augmented learning concept for orientation week in higher education
(Springer, 2018)
This paper details the concept development process for an interactive and augmented reality based application that compensates for attending Orientation Week at a higher education institution. The application will help ...
Digital Service Design for Service-Oriented Business Models
(Laurea ammattikorkeakoulu, 2015)
Today, digital solutions are integral and strategic parts of most service-oriented organizations. Similarly, the ICT (information and communication technologies) sectors are also moving towards service-oriented business ...
Managing Emotional Requirements in a Context-Aware Mobile Application for Tourists
(Kassel University Press, 2018)
The objective of this study was to unveil the importance of emotions and feelings in developing mobile-based tourism applications. We gathered and analyzed emotional requirements to develop a mobile context-aware application ...
MOBILE LEARNING CONCEPT FOR PARENTING
(International Academy of Technology, Education and Development, 2017)
Communication has become easy in terms of texting, calling, video calling, and social networks through smart devices. Smartphones have become the solution to most problems of everyday life and information searching has ...
mLUX: Usability and User Experience Development Framework for M-Learning
(Kassel University Press, 2015)
In this paper, we propose the mLUX framework, a model based on the user-centered design (UCD) framework, which is specifically for the development of m-learning applications. We present the results of four case studies ...
User Experience of Mobile Virtual Reality (MVR): Experiment Changes Students’ attitude
(2020)
Contemporary technological advancements, such as augmented reality and virtual reality, have extended smartphones’ capabilities further than ever before. These devices are especially popular among students for performing ...
Comparisons of Facial Recognition Algorithms Through a Case Study Application
(Kassel Univ. Press, 2020)
Computer visions and their applications have become important in contemporary life. Hence, researches on facial and object recognition have become increasingly important both from academicians and practitioners. Smart ...