The Artificial Scarcity and Preservation of Video Games as Digital Goods
Gharbi, Sami (2021)
Gharbi, Sami
2021
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202104225430
https://urn.fi/URN:NBN:fi:amk-202104225430
Tiivistelmä
The goal of this thesis was to discuss the way digitally distributed games are kept available as cultural heritage. Digital distribution has become an increasingly popular way of dispatching games, but it makes game preservation more challenging. Digital distribution platforms and online games shut down over time, leaving nothing behind if not properly preserved.
A literature review was used to research the history of digital distribution games through
several decades. The evolution of these services was examined in order to present
advantages, drawbacks and reoccurring patterns.
A survey was done in order to gauge current opinions on the digital gaming market. A small
sample of young adults with an interest in gaming were asked about their use of digital
games and digital distribution services.
Case studies on game preservation were conducted, analysing cases of digital games
being lost and preserved. This was done in order to bring light to game preservation
techniques.
The research was successful in summarizing the various facets of digital distribution and its impact of game preservation and bringing awareness to its issues. The conclusion lists
potential solutions to help keep digitally distributed games playable in the future.
A literature review was used to research the history of digital distribution games through
several decades. The evolution of these services was examined in order to present
advantages, drawbacks and reoccurring patterns.
A survey was done in order to gauge current opinions on the digital gaming market. A small
sample of young adults with an interest in gaming were asked about their use of digital
games and digital distribution services.
Case studies on game preservation were conducted, analysing cases of digital games
being lost and preserved. This was done in order to bring light to game preservation
techniques.
The research was successful in summarizing the various facets of digital distribution and its impact of game preservation and bringing awareness to its issues. The conclusion lists
potential solutions to help keep digitally distributed games playable in the future.