Haku
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Oulu2026 - Augmented Reality Puzzle - Implementation of a puzzle game on a public info-display.
(2022)
This thesis describes the coding work done for the AR-Puzzle of Cultures project in the autumn semester of 2021, 2nd period. The writer of this thesis was recruited into the project to implement the vision of the project ...
QML possibilities and restrictions in augmented reality figure recognition
(2011)
The aim of this thesis was to study the QML programming language and study how it works in an Augmented Reality application. Maemo was used as platform for the application and LibCVD as an algorithm library for corner ...