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Practical Steps to Android App Development for Graphic Designers

Antikainen, Vesa (2014)

dc.contributor.authorAntikainen, Vesa
dc.date.accessioned2014-04-28T13:00:04Z
dc.date.available2014-04-28T13:00:04Z
dc.date.issued2014
dc.identifier.uriURN:NBN:fi:amk-201404285125
dc.identifier.urihttp://www.theseus.fi/handle/10024/72914
dc.description.abstractThe purpose of this thesis is to give graphic designers new to Android a clear view of what goes into developing an app. First all the basics of the Android OS are introduced with building blocks and concepts needed to get started. After introducing the fundamental elements, the thesis provides some recommendations on what programs could be used and how the overall workflow should go. In the final part previously mentioned building blocks and workflow patterns are put to use in the example case Dischive. In conclusion Android OS was fairly easy platform for graphic designers, helped by the outstanding design documents provided by Google. The industry standard software has not been fully optimized for developing for Android OS, but things are improving, making developing for Android fairly easy.en
dc.language.isoeng
dc.publisherTampereen ammattikorkeakoulu
dc.rightsAll rights reserved
dc.titlePractical Steps to Android App Development for Graphic Designersen
dc.type.ontasotfi=AMK-opinnäytetyö|sv=YH-examensarbete|en=Bachelor's thesis|
dc.identifier.dscollection10024/194
dc.organizationTampereen ammattikorkeakoulu
dc.subject.ysagraafinen suunnittelu
dc.subject.ysamobiililaitteet
dc.contributor.organizationTampereen ammattikorkeakoulu
dc.subject.keywordandroid
dc.subject.keywordgraphic design
dc.subject.keywordmobile
dc.subject.specializationVuorovaikutteinen media
dc.subject.degreeprogramfi=Media-ala|sv=Mediebranschen|en=Media|
dc.subject.disciplineViestinnän koulutusohjelma


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