"game programming" - Selaus asiasanan mukaan Opinnäytetyöt (Avoin kokoelma)

    • Developing a Game Debugger with Unreal Engine 4 

      Nguyen, Bao (2021)
      The objective of this thesis is to build a game debugger tool for a game studio called Still Running, which is based in Helsinki, Finland. The tool is developed within Unreal Engine 4, along with their current project. For ...
    • Replicating Source Engine Air Strafing in Unity 

      Peltola, Mikko (2021)
      Air strafing is a movement mechanic stemming from a programming error in the original Quake engine that has become a staple of Quake and Source engine games. It's simplicity and a high skill ceiling has made it a desirable ...