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HOW TO FOSTER DIALOGICALITY IN GROUP INTERACTION?
(IATED, International Association of Technology, Education and Development, 2021)
In our research we have explored how a teacher and his group of teacher students interact during their group discussions. The purpose was to investigate what kind of interaction students experience as being the most ...
EXPERIENCES OF PILOTING THE LEARNING BY DEVELOPING ACTION MODEL IN A COMPUTING SCIENCE CONTEXT
(IATED, International Association of Technology, Education and Development, 2021)
This article describes the piloting of the Learning by Developing (LbD) action model in the UK. The purpose of the pilot is to study how a pedagogical method based on the LbD can be introduced in computing students in the ...
CURRICULUM DEVELOPMENT FOR CLOUD SERVICES: ANSWERING THE NEEDS OF THE JOB MARKET
(IATED, International Association of Technology, Education and Development, 2022)
The technical development and adoption of cloud services in organizations has been growing rapidly over the last years. Thus, there is a high demand for skilled professionals in the field. Institutions of
higher education ...
Creating an Innovation Ecosystem in Urban Helsinki for Superior Customer Experience
(Lappeenrannan teknillinen yliopisto, 2022)
The aim of this paper was to contribute to the need for new ecosystems and click and collect delivery development for urban customers We conducted two pilots for evaluating new solutions to enhance customer experience. ...
Communication profile of women leaders in Finland
(Academic conferences international, 2021)
The working life is slightly changing towards more equality between genders and role of women at charge is increasing. Plenty of studies have concentrated about men leaders due to available data, but the need to study women ...
Adoption of Digital Collaborative Networking Platforms in Companies: A Study of Twitter Usage in Finland
(Springer Verlag, 2020)
Digital collaborative networking platforms have become increasingly important for companies. They are widely used for communication and co-creation with customers, suppliers and other actors in companies’ value chains. ...
Software Engineering Education with Industry-Mentored Projects
(The Association for Information Systems, 2022)
Many educational software engineering (SE) projects are done with little or no real outside involvement. Also, with an outside customer, the objective is typically to produce a demo, proof of concept, or minimum viable ...
CHALLENGES IN TEAMWORK: INTERNATIONAL BUSINESS STUDENTS’ PERSPECTIVE
(International Association of Technology Education and Development, 2022)
This research presents students’ perception of challenges in teamwork. The research encapsulates students who actively participated in teamwork as part of international business degree program. This study follows a ...
Innovation Process in Business Idea Generation: A Case of an Entrepreneurial Hackathon
(IATED, International Association of Technology, Education and Development, 2021)
The entrepreneurial hackathons are suggested to be pedagogical innovations in entrepreneurial
education. Students actively engage in an innovation process while generating business ideas. This
paper seeks to study the ...
DEVELOPING VIRTUAL REALITY-BASED TRAINING MATERIALS IN COLLABORATION WITH HIGHER EDUCATION INSTITUTIONS AND COMPANIES
(IATED, International Association of Technology, Education and Development, 2021)
In this paper, we discuss the potential of virtual reality (VR) as a tool for workplace training and how companies and higher education institutions can collaboratively develop and produce training materials supported by ...