Haku
Viitteet 71-72 / 72
From Worklife Competencies to Educational Virtual Reality Implementations
(Institute of Electrical and Electronics Engineers, 2022)
In this paper, we discuss how to implement educational virtual reality (VR) applications based on worklife competencies. VR is a technology increasingly used in education, and VR applications can be used, for example, in ...
Innovation and Digital-Driven Retail Business Models
(The International Society for Professional Innovation Management, 2023)
Retailers are facing new challenges like changing customer behavior into digital channels. The aim of this paper was to contribute to the need for retail store business model development with digital innovations We conducted ...