AI-enhanced serious game for children with special needs
Romero Cutillas, Pilar (2025)
Romero Cutillas, Pilar
2025
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2025060319865
https://urn.fi/URN:NBN:fi:amk-2025060319865
Tiivistelmä
This thesis explores the application of educational games for kids with special needs and how artificial intelligence (AI) can be effectively integrated into these games to create a more personalized, adaptive, and engaging user experience. The application features a variety of mini-games tailored to foster cognitive and linguistic development. It utilizes AI-driven image captioning to give personalized feedback based on the user's facial expressions and speech recognition for voice-based interaction in certain games. By combining entertainment with targeted educational strategies, this study examines how serious games can support the development of cognitive and linguistic skills in children with diverse learning needs, and how AI technologies can facilitate individualized experiences, elevate student interest, and ultimately enhance learning outcomes.