Visualising ideas - techniques for improved concept art : concepting the Elusive Mr. Darcy for Random Potion
Aarnio, Annika (2018)
Aarnio, Annika
Tampereen ammattikorkeakoulu
2018
All rights reserved
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2018053111511
https://urn.fi/URN:NBN:fi:amk-2018053111511
Tiivistelmä
The purpose of this Bachelor’s thesis was to collect information on concept art techniques used in video game design. The goal was to examine which things are important to create successful concept art works with a special emphasis on how to speed up the process with correct reference materials and techniques.
The theory section introduces key points of art theory, focusing on art, design, gestalt and composition principles, which are important in creating concept art and conveying the design and ideas as clearly as possible. There is also a section concentrating on how to use references, both 2D and 3D, in digital painting.
The practical part of the thesis shows these principles in practice through concepting the Elusive Mr. Darcy, a video game project for a game company called Random Potion Oy. For this thesis, different pieces of concept art were chosen during the various stages of the project for deeper study and analysis, where the idea, gathering the references, and the painting are discussed in detail. There are sections on both character and environment design.
As a result, novel approaches to designing video game concept art were learned by the author and the process became faster and more efficient with each piece. The idea of the Elusive Mr. Darcy was also refined through the concepting process, when the desired visual look of the game became clear, and the design document detailing the characters, story and gameplay was locked down to reflect that.
The theory section introduces key points of art theory, focusing on art, design, gestalt and composition principles, which are important in creating concept art and conveying the design and ideas as clearly as possible. There is also a section concentrating on how to use references, both 2D and 3D, in digital painting.
The practical part of the thesis shows these principles in practice through concepting the Elusive Mr. Darcy, a video game project for a game company called Random Potion Oy. For this thesis, different pieces of concept art were chosen during the various stages of the project for deeper study and analysis, where the idea, gathering the references, and the painting are discussed in detail. There are sections on both character and environment design.
As a result, novel approaches to designing video game concept art were learned by the author and the process became faster and more efficient with each piece. The idea of the Elusive Mr. Darcy was also refined through the concepting process, when the desired visual look of the game became clear, and the design document detailing the characters, story and gameplay was locked down to reflect that.