The Developing Process of the Digital Game Which Supports Well-being of Small Children
Marjanen, Päivi; Pirttikoski, Janne; Valkonen, Vesa; Tiainen, Viktoria (2018)
Marjanen, Päivi
Pirttikoski, Janne
Valkonen, Vesa
Tiainen, Viktoria
European Network of Living Labs
2018
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2018090414851
https://urn.fi/URN:NBN:fi:amk-2018090414851
Tiivistelmä
The concept of well-being, both planet and individual, is clearly visible in the Sustainable Development Goals. In this article the focus is on the individual's well-being, more closely on children's well-being. In this article is described the developing process of the digital game to evaluate and support the well-being of children aged 5-8. The aim is to develop tool whereby subjective well-being data from small children can be collected in a digital format, with a fun, child-friendly way. The description follows the steps from idea to first prototype. Developers of the product consist actors of children’s services, HEIs students and game designer from the private sector from the metropolitan area of Finland. The ecosystem which works around the game idea gives different kinds of knowledge, skills and test bed to develop a solution. The designing process was carried out as a Research and Development activity at Laurea University of Applied Sciences and it is part of the Finnish national LAPE project that is part of the government's top program