Designing Gameplay: Researching and testing Nintendo’s game design
Ribäck, Malin (2019)
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The study set out to research how the game-company Nintendo is designing gameplay. To test out the results, a game design document was made. Thus, the study starts out discussing that game design documents are and what they are used for. The game design document that was produced in relation to this study is a combination between the main game design document and a concept document. Thus the study also brings up the differences between these documents. To find out how Nintendo is designing gameplay, a literature review was conducted. The material used for the literature review consists of interviews. The majority of the interviews come from Nintendos own homepage. To shape a theory, the study brings up a few existing theories for how Nintendo is designing their games. In order to discuss the gameplay of Nintendo; Gameplay is defined by discussing different definitions of gameplay among authors in the field. The literature review starts out by presenting where the material comes from. Two important game developers from Nintendo are also brought up, and why they are important. In order to present how Nintendo is designing gameplay; The content from the literature review is studied, organized, presented and discussed. The results from the study show for example that when designing games, Nintendo is focusing on the following things: Making the games user-friendly, to have the form follow function, making the gameworld responsive in relation to the player and avoiding interrupting or breaking the immersion for the player. The results show also that Nintendo is aiming to make their games fun and feel-good to play by making sure that they are challenging the player moderately and making the games rewarding to play. Finally, the results also show that Nintendo is trying to make their games unique and made with gameplay as the core. When discussing the literature review; the results are presented and demonstrated how they have been applied to the game design document. The study also discusses what principles the game design document couldn't follow and why. The study focuses solely on the aspects of game design that relates to gameplay that is covered in the interviews