Creating story-driven animations for Mobile AR Applications : implementing working mobile augmented reality on a near-zero budget
Jónasson, Nikolai Cristinnovich (2020)
Jónasson, Nikolai Cristinnovich
2020
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2020101921412
https://urn.fi/URN:NBN:fi:amk-2020101921412
Tiivistelmä
The purpose of this thesis was to explore the process of producing and integrating 2D and 3D animated storylines into working mobile augmented reality implementations that bring three stairwell murals to life. Given that the barriers to entry within augmented reality technology have been reduced, the aim was to complete this project on a near-zero budget.
The study was carried out in theoretical and practical sections. The theoretical section familiarizes the reader with the definition, history, and the current state of AR. It was further explored through two exemplary Mobile AR toolsets later utilized in practice. The practical section, which starts with the outlined concept and illustration phases for the mural artworks, establishes a visual and thematic foundation for the production of all three animated storylines. The resulting audiovisual content is integrated into a working Android Mobile AR app prototype, based on ARCore technology, and an existing AR platform Artivive.
These practical deliverables suggest that the available toolsets allow for Mobile AR implementations to be centered around animated storylines and meet the near-zero budget condition. The key aspects of visual storytelling were successfully integrated with the A Grid Aalto startup community in mind. Potential playtesting sessions would determine the preferred implementation method and feasible publishing options.
The study was carried out in theoretical and practical sections. The theoretical section familiarizes the reader with the definition, history, and the current state of AR. It was further explored through two exemplary Mobile AR toolsets later utilized in practice. The practical section, which starts with the outlined concept and illustration phases for the mural artworks, establishes a visual and thematic foundation for the production of all three animated storylines. The resulting audiovisual content is integrated into a working Android Mobile AR app prototype, based on ARCore technology, and an existing AR platform Artivive.
These practical deliverables suggest that the available toolsets allow for Mobile AR implementations to be centered around animated storylines and meet the near-zero budget condition. The key aspects of visual storytelling were successfully integrated with the A Grid Aalto startup community in mind. Potential playtesting sessions would determine the preferred implementation method and feasible publishing options.