Hyppää sisältöön
    • Suomeksi
    • På svenska
    • In English
  • Suomi
  • Svenska
  • English
  • Kirjaudu
Hakuohjeet
JavaScript is disabled for your browser. Some features of this site may not work without it.
Näytä viite 
  •   Ammattikorkeakoulut
  • Haaga-Helia ammattikorkeakoulu
  • Opinnäytetyöt (Avoin kokoelma)
  • Näytä viite
  •   Ammattikorkeakoulut
  • Haaga-Helia ammattikorkeakoulu
  • Opinnäytetyöt (Avoin kokoelma)
  • Näytä viite

UX/UI design for Memoa – a flashcard application

Ho, Bao (2021)

 
Avaa tiedosto
Bao Ho - Thesis.pdf (1.052Mt)
Lataukset: 


Ho, Bao
2021
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Näytä kaikki kuvailutiedot
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202105077655
Tiivistelmä
With the development of information technology, new advanced forms of learning are constantly appearing, typically learning applications. These applications provide users with new, more effective and enjoyable learning experiences. Therefore, many people have been interested and looking to learning applications to help them in their daily study. Based on those needs of users, the author and two other students have developed Memoa, a flash-card app for learning and memorization.

Memoa was originally developed for Android. The app helps users study and remember new words, terms, formulas in an efficient and entertaining way. Implementation of spaced repetition in Memoa maximizes the productivity from learning by flashcards. Memoa also has gamification features, bringing fun and exciting study experiences to users.

The author works as a UX/UI designer in Memoa development project. His tasks are researching, brainstorming and designing both functionality and visual interface of Memoa. In this thesis, the author reflects his learning and details of the project in UX/UI perspectives.

The thesis is written in the traditional approach, in which the theoretical part was mentioned before the empirical part. The author explains terms, definitions, frameworks… relating to the project in the theory part. On the other hand, implementation part is divided into two chapters: UX design process and UI design. There are a total of five chapters in this thesis.
Kokoelmat
  • Opinnäytetyöt (Avoin kokoelma)
Ammattikorkeakoulujen opinnäytetyöt ja julkaisut
Yhteydenotto | Tietoa käyttöoikeuksista | Tietosuojailmoitus | Saavutettavuusseloste
 

Selaa kokoelmaa

NimekkeetTekijätJulkaisuajatKoulutusalatAsiasanatUusimmatKokoelmat

Henkilökunnalle

Ammattikorkeakoulujen opinnäytetyöt ja julkaisut
Yhteydenotto | Tietoa käyttöoikeuksista | Tietosuojailmoitus | Saavutettavuusseloste