Heroes of Warland-battle pass season 3 database implementation
Råmark, Erik (2021)
Råmark, Erik
2021
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2021060113155
https://urn.fi/URN:NBN:fi:amk-2021060113155
Tiivistelmä
The objective of the thesis was to implement a new season for the battle pass feature of the mobile game Heroes of Warland. The purpose was to create free and premium versions of the battle pass season with different rewards. The thesis utilized both quantitative and qualitative research methods. The theoretical framework primarily consisted of examining the emergence and current state of mobile games, the battle pass concept, databases, and tools used in the development of online video games. In this study, the development method was agile iterative software development, consisting mostly of JSON database programming and game testing. The JSON documents were inserted into the development database of Heroes of Warland made by Nitro Games. The final product of this thesis study was a playable new season for the Heroes of Warland-battle pass. The front end of the game and battle pass had been programmed by Nitro Games staff, and the outcome of this study allowed other programmers to copy season 3 from the development version to the live version of the game. Also, it made the premium battle pass available for in-game purchase through iOS App Store and Google Play services.