Fundamentals of streaming : how to setup a virtual event system
Haaraoja, Anna (2022)
Haaraoja, Anna
2022
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202204296541
https://urn.fi/URN:NBN:fi:amk-202204296541
Tiivistelmä
The goal of this thesis was to present the fundamentals of streaming technology and how streaming technology can be used as a tool. Virtual event technologies in the event production were studied in this thesis. This thesis can be used as a guide on how to produce a virtual event system. The emphasis was on the technical production aspects.
The objective of this thesis was to examine the needed equipment and expertise when preparing for a virtual event broadcast. The phases of technical production and how a portable virtual event setup for small hybrid corporate events is planned were presented in this thesis.
As a result, this thesis can be used as a guide when planning and producing a virtual event. The example setup was efficient and fulfilled the needs of the event it was planned for. The setup can be used as it is to broadcast.
The fundamentals of the technology presented in this thesis can be used in various contexts, such as traditional live music festivals, gaming streams and corporate broadcasts. The wireless technology and local network system applications are being constantly developed and this creates interesting new opportunities to further use and harness the ever-developing streaming broadcasting technology.
The objective of this thesis was to examine the needed equipment and expertise when preparing for a virtual event broadcast. The phases of technical production and how a portable virtual event setup for small hybrid corporate events is planned were presented in this thesis.
As a result, this thesis can be used as a guide when planning and producing a virtual event. The example setup was efficient and fulfilled the needs of the event it was planned for. The setup can be used as it is to broadcast.
The fundamentals of the technology presented in this thesis can be used in various contexts, such as traditional live music festivals, gaming streams and corporate broadcasts. The wireless technology and local network system applications are being constantly developed and this creates interesting new opportunities to further use and harness the ever-developing streaming broadcasting technology.